#define USERDATA_DIRECTORY_WIN32 PROGRAM_TITLE_STRING
#define USERDATA_DIRECTORY_MACOSX PROGRAM_TITLE_STRING
#define USERDATA_DIRECTORY_WIN32 PROGRAM_TITLE_STRING
#define USERDATA_DIRECTORY_MACOSX PROGRAM_TITLE_STRING
#define SDL_ICON_FILENAME "RocksIcon32x32.png"
/* file version numbers for resource files (levels, tapes, score, setup, etc.)
#define SDL_ICON_FILENAME "RocksIcon32x32.png"
/* file version numbers for resource files (levels, tapes, score, setup, etc.)