#define GFX_SPECIAL_ARG_PANEL 14
#define GFX_SPECIAL_ARG_PREVIEW 15
#define GFX_SPECIAL_ARG_CRUMBLED 16
+#define GFX_SPECIAL_ARG_TYPENAME 17
+#define GFX_SPECIAL_ARG_MENU 18
+#define GFX_SPECIAL_ARG_TOONS 19
+#define GFX_SPECIAL_ARG_QUIT 20
-#define NUM_SPECIAL_GFX_ARGS 17
+#define NUM_SPECIAL_GFX_ARGS 21
/* these additional definitions are currently only used for draw offsets */
#define GFX_SPECIAL_ARG_INFO_MAIN 0
#define GAME_MODE_PSEUDO_PANEL 14
#define GAME_MODE_PSEUDO_PREVIEW 15
#define GAME_MODE_PSEUDO_CRUMBLED 16
-
-/* there are no special config file suffixes for these modes */
#define GAME_MODE_PSEUDO_TYPENAME 17
-#define GAME_MODE_QUIT 18
+#define GAME_MODE_PSEUDO_MENU 18
+#define GAME_MODE_PSEUDO_TOONS 19
+#define GAME_MODE_QUIT 20
+
+#define NUM_GAME_MODES 21
/* special definitions currently only used for custom artwork configuration */
#define MUSIC_PREFIX_BACKGROUND 0