fixed text on game engines setup menu screen
[rocksndiamonds.git] / src / main.h
index 41af237ffb501ad04bde6d07b49cfa6ea4ee2a30..003b3b522936830fe0f559c21ca4b5b95b3bcebb 100644 (file)
 #define CA_SET_PLAYER_INVENTORY                18
 #define CA_SET_CE_ARTWORK              19
 #define CA_SET_LEVEL_RANDOM_SEED       20
+#define CA_MOVE_PLAYER_NEW             21
 
 #define CA_HEADLINE_LEVEL_ACTIONS      250
 #define CA_HEADLINE_PLAYER_ACTIONS     251
@@ -2320,6 +2321,7 @@ enum
 {
   GFX_SPECIAL_ARG_SETUP_MAIN = 0,
   GFX_SPECIAL_ARG_SETUP_GAME,
+  GFX_SPECIAL_ARG_SETUP_ENGINES,
   GFX_SPECIAL_ARG_SETUP_EDITOR,
   GFX_SPECIAL_ARG_SETUP_GRAPHICS,
   GFX_SPECIAL_ARG_SETUP_SOUND,
@@ -3194,9 +3196,6 @@ struct LevelInfo
 
   // runtime flags to handle bugs in old levels (not stored in level file)
   boolean use_action_after_change_bug;
-
-  // runtime flags to indicate level properties (not stored in level file)
-  boolean has_mouse_events;
 };
 
 struct NetworkLevelInfo