rnd-20031122-2-src
[rocksndiamonds.git] / src / main.c
index f0136b3ee02e114bbf0d4b5fa225948740f84612..f7b2a41e832b8972b44de1924bbc6ec3c72be431 100644 (file)
@@ -53,7 +53,8 @@ boolean                       Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 unsigned long          Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 unsigned long          ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short                  JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaCnt[MAX_NUM_AMOEBA];
 short                  AmoebaCnt2[MAX_NUM_AMOEBA];
@@ -63,9 +64,10 @@ short                        ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 unsigned long          Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS];
 
 int                    GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-int                    GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int                    GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int                    GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int                    GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int                    GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
 int                    lev_fieldx, lev_fieldy;
 int                    scroll_x, scroll_y;
@@ -89,6 +91,7 @@ int                   TimeFrames, TimePlayed, TimeLeft;
 
 boolean                        network_player_action_received = FALSE;
 
+struct LevelSetInfo    levelset;
 struct LevelInfo       level, level_template;
 struct PlayerInfo      stored_player[MAX_PLAYERS], *local_player = NULL;
 struct HiScore         highscore[MAX_SCORE_ENTRIES];
@@ -100,6 +103,9 @@ struct MenuInfo             menu;
 struct DoorInfo                door_1, door_2;
 struct GraphicInfo     *graphic_info = NULL;
 struct SoundInfo       *sound_info = NULL;
+struct MusicInfo       *music_info = NULL;
+struct MusicFileInfo   *music_file_info = NULL;
+struct InfoAnimationInfo *info_animation_info = NULL;
 
 
 /* ------------------------------------------------------------------------- */
@@ -3471,12 +3477,12 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "nut_breaking",
+    "nut.breaking",
     "-",
     "-"
   },
   {
-    "diamond_breaking",
+    "diamond.breaking",
     "-",
     "-"
   },
@@ -3491,12 +3497,12 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "amoeba_growing",
+    "amoeba.growing",
     "-",
     "-"
   },
   {
-    "amoeba_shrinking",
+    "amoeba.shrinking",
     "-",
     "-"
   },
@@ -3635,6 +3641,11 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-",
     "-"
   },
+  {
+    "amoeba",
+    "amoeba",
+    "-"
+  },
   {
     "[default]",
     "default",
@@ -3655,6 +3666,11 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "sb_default",
     "-"
   },
+  {
+    "dummy",
+    "dummy",
+    "-"
+  },
 
   /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */
 
@@ -3672,38 +3688,45 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
 
 struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
 {
-  { ".[DEFAULT]",      ACTION_DEFAULT,         TRUE    },
-  { ".waiting",                ACTION_WAITING,         TRUE    },
-  { ".falling",                ACTION_FALLING,         TRUE    },
-  { ".moving",         ACTION_MOVING,          TRUE    },
-  { ".digging",                ACTION_DIGGING,         FALSE   },
-  { ".snapping",       ACTION_SNAPPING,        FALSE   },
-  { ".collecting",     ACTION_COLLECTING,      FALSE   },
-  { ".dropping",       ACTION_DROPPING,        FALSE   },
-  { ".pushing",                ACTION_PUSHING,         FALSE   },
-  { ".walking",                ACTION_WALKING,         FALSE   },
-  { ".passing",                ACTION_PASSING,         FALSE   },
-  { ".impact",         ACTION_IMPACT,          FALSE   },
-  { ".breaking",       ACTION_BREAKING,        FALSE   },
-  { ".activating",     ACTION_ACTIVATING,      FALSE   },
-  { ".deactivating",   ACTION_DEACTIVATING,    FALSE   },
-  { ".opening",                ACTION_OPENING,         FALSE   },
-  { ".closing",                ACTION_CLOSING,         FALSE   },
-  { ".attacking",      ACTION_ATTACKING,       TRUE    },
-  { ".growing",                ACTION_GROWING,         TRUE    },
-  { ".shrinking",      ACTION_SHRINKING,       FALSE   },
-  { ".active",         ACTION_ACTIVE,          TRUE    },
-  { ".filling",                ACTION_FILLING,         FALSE   },
-  { ".emptying",       ACTION_EMPTYING,        FALSE   },
-  { ".changing",       ACTION_CHANGING,        FALSE   },
-  { ".exploding",      ACTION_EXPLODING,       FALSE   },
-  { ".dying",          ACTION_DYING,           FALSE   },
-  { ".other",          ACTION_OTHER,           FALSE   },
+  { ".[DEFAULT]",              ACTION_DEFAULT,                 TRUE    },
+  { ".waiting",                        ACTION_WAITING,                 TRUE    },
+  { ".falling",                        ACTION_FALLING,                 TRUE    },
+  { ".moving",                 ACTION_MOVING,                  TRUE    },
+  { ".digging",                        ACTION_DIGGING,                 FALSE   },
+  { ".snapping",               ACTION_SNAPPING,                FALSE   },
+  { ".collecting",             ACTION_COLLECTING,              FALSE   },
+  { ".dropping",               ACTION_DROPPING,                FALSE   },
+  { ".pushing",                        ACTION_PUSHING,                 FALSE   },
+  { ".walking",                        ACTION_WALKING,                 FALSE   },
+  { ".passing",                        ACTION_PASSING,                 FALSE   },
+  { ".impact",                 ACTION_IMPACT,                  FALSE   },
+  { ".breaking",               ACTION_BREAKING,                FALSE   },
+  { ".activating",             ACTION_ACTIVATING,              FALSE   },
+  { ".deactivating",           ACTION_DEACTIVATING,            FALSE   },
+  { ".opening",                        ACTION_OPENING,                 FALSE   },
+  { ".closing",                        ACTION_CLOSING,                 FALSE   },
+  { ".attacking",              ACTION_ATTACKING,               TRUE    },
+  { ".growing",                        ACTION_GROWING,                 TRUE    },
+  { ".shrinking",              ACTION_SHRINKING,               FALSE   },
+  { ".active",                 ACTION_ACTIVE,                  TRUE    },
+  { ".filling",                        ACTION_FILLING,                 FALSE   },
+  { ".emptying",               ACTION_EMPTYING,                FALSE   },
+  { ".changing",               ACTION_CHANGING,                FALSE   },
+  { ".exploding",              ACTION_EXPLODING,               FALSE   },
+  { ".boring",                 ACTION_BORING,                  FALSE   },
+  { ".sleeping",               ACTION_SLEEPING,                TRUE    },
+  { ".dying",                  ACTION_DYING,                   FALSE   },
+  { ".turning",                        ACTION_TURNING,                 FALSE   },
+  { ".turning_from_left",      ACTION_TURNING_FROM_LEFT,       FALSE   },
+  { ".turning_from_right",     ACTION_TURNING_FROM_RIGHT,      FALSE   },
+  { ".turning_from_up",                ACTION_TURNING_FROM_UP,         FALSE   },
+  { ".turning_from_down",      ACTION_TURNING_FROM_DOWN,       FALSE   },
+  { ".other",                  ACTION_OTHER,                   FALSE   },
 
   /* empty suffix always matches -- check as last entry in InitSoundInfo() */
-  { "",                        ACTION_DEFAULT,         TRUE    },
+  { "",                                ACTION_DEFAULT,                 TRUE    },
 
-  { NULL,              0,                      0       }
+  { NULL,                      0,                              0       }
 };
 
 struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] =
@@ -3716,8 +3739,9 @@ struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] =
   { NULL,              0                               }
 };
 
-struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] =
+struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] =
 {
+  { ".[DEFAULT]",      GAME_MODE_DEFAULT,              },
   { ".MAIN",           GAME_MODE_MAIN,                 },
   { ".LEVELS",         GAME_MODE_LEVELS                },
   { ".SCORES",         GAME_MODE_SCORES,               },
@@ -3729,6 +3753,9 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] =
   { ".PREVIEW",                GAME_MODE_PSEUDO_PREVIEW,       },
   { ".CRUMBLED",       GAME_MODE_PSEUDO_CRUMBLED,      },
 
+  /* empty suffix always matches -- check as last entry in InitMusicInfo() */
+  { "",                        GAME_MODE_DEFAULT,              },
+
   { NULL,              0,                              }
 };
 
@@ -3813,6 +3840,18 @@ struct FontInfo font_info[NUM_FONTS + 1] =
 };
 
 
+/* ------------------------------------------------------------------------- */
+/* music token prefix definitions                                            */
+/* ------------------------------------------------------------------------- */
+
+struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] =
+{
+  { "background",              TRUE    },
+
+  { NULL,                      0       }
+};
+
+
 /* ========================================================================= */
 /* main()                                                                    */
 /* ========================================================================= */