rnd-20031122-2-src
[rocksndiamonds.git] / src / main.c
index 380af747136b26ab94b5d9de164e54381a4e2c27..f7b2a41e832b8972b44de1924bbc6ec3c72be431 100644 (file)
@@ -44,14 +44,17 @@ short                       MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ChangePage[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-boolean                        Changing[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-short                  JustStopped[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+unsigned long          Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+unsigned long          ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaCnt[MAX_NUM_AMOEBA];
 short                  AmoebaCnt2[MAX_NUM_AMOEBA];
@@ -61,9 +64,10 @@ short                        ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 unsigned long          Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS];
 
 int                    GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-int                    GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int                    GfxRandom[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int                    GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int                    GfxAction[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int                    GfxDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
 int                    lev_fieldx, lev_fieldy;
 int                    scroll_x, scroll_y;
@@ -87,6 +91,7 @@ int                   TimeFrames, TimePlayed, TimeLeft;
 
 boolean                        network_player_action_received = FALSE;
 
+struct LevelSetInfo    levelset;
 struct LevelInfo       level, level_template;
 struct PlayerInfo      stored_player[MAX_PLAYERS], *local_player = NULL;
 struct HiScore         highscore[MAX_SCORE_ENTRIES];
@@ -95,9 +100,12 @@ struct SetupInfo    setup;
 struct GameInfo                game;
 struct GlobalInfo      global;
 struct MenuInfo                menu;
-struct DoorInfo                door;
+struct DoorInfo                door_1, door_2;
 struct GraphicInfo     *graphic_info = NULL;
 struct SoundInfo       *sound_info = NULL;
+struct MusicInfo       *music_info = NULL;
+struct MusicFileInfo   *music_file_info = NULL;
+struct InfoAnimationInfo *info_animation_info = NULL;
 
 
 /* ------------------------------------------------------------------------- */
@@ -139,8 +147,8 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "key_obsolete",
-    "key",
-    "key"
+    "obsolete",
+    "key (OBSOLETE)"
   },
   {
     "emerald",
@@ -154,18 +162,18 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   },
   {
     "player_obsolete",
-    "player",
-    "player"
+    "obsolete",
+    "player (OBSOLETE)"
   },
   {
     "bug",
     "bug",
-    "bug"
+    "bug (random start direction)"
   },
   {
     "spaceship",
     "spaceship",
-    "spaceship"
+    "spaceship (random start direction)"
   },
   {
     "yamyam",
@@ -253,7 +261,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "biomaze"
   },
   {
-    "dynamite_active",
+    "dynamite.active",
     "dynamite",
     "burning dynamite"
   },
@@ -268,7 +276,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "magic wheel"
   },
   {
-    "robot_wheel_active",
+    "robot_wheel.active",
     "robot_wheel",
     "magic wheel (running)"
   },
@@ -337,7 +345,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   {
     "pacman",
     "pacman",
-    "pac man"
+    "pac man (random start direction)"
   },
   {
     "invisible_wall",
@@ -350,7 +358,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "lamp (off)"
   },
   {
-    "lamp_active",
+    "lamp.active",
     "lamp",
     "lamp (on)"
   },
@@ -460,51 +468,51 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "sokoban field with object"
   },
   {
-    "bd_butterfly_right",
+    "bd_butterfly.right",
     "bd_butterfly",
     "butterfly (starts moving right)"},
   {
-    "bd_butterfly_up",
+    "bd_butterfly.up",
     "bd_butterfly",
     "butterfly (starts moving up)"
   },
   {
-    "bd_butterfly_left",
+    "bd_butterfly.left",
     "bd_butterfly",
     "butterfly (starts moving left)"},
   {
-    "bd_butterfly_down",
+    "bd_butterfly.down",
     "bd_butterfly",
     "butterfly (starts moving down)"},
   {
-    "bd_firefly_right",
+    "bd_firefly.right",
     "bd_firefly",
     "firefly (starts moving right)"
   },
   {
-    "bd_firefly_up",
+    "bd_firefly.up",
     "bd_firefly",
     "firefly (starts moving up)"
   },
   {
-    "bd_firefly_left",
+    "bd_firefly.left",
     "bd_firefly",
     "firefly (starts moving left)"
   },
   {
-    "bd_firefly_down",
+    "bd_firefly.down",
     "bd_firefly",
     "firefly (starts moving down)"
   },
   {
     "bd_butterfly",
     "bd_butterfly",
-    "butterfly"
+    "butterfly (random start direction)"
   },
   {
     "bd_firefly",
     "bd_firefly",
-    "firefly"
+    "firefly (random start direction)"
   },
   {
     "player_1",
@@ -527,59 +535,59 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "blue player"
   },
   {
-    "bug_right",
+    "bug.right",
     "bug",
     "bug (starts moving right)"
   },
   {
-    "bug_up",
+    "bug.up",
     "bug",
     "bug (starts moving up)"
   },
   {
-    "bug_left",
+    "bug.left",
     "bug",
     "bug (starts moving left)"
   },
   {
-    "bug_down",
+    "bug.down",
     "bug",
     "bug (starts moving down)"
   },
   {
-    "spaceship_right",
+    "spaceship.right",
     "spaceship",
     "spaceship (starts moving right)"},
   {
-    "spaceship_up",
+    "spaceship.up",
     "spaceship",
     "spaceship (starts moving up)"
   },
   {
-    "spaceship_left",
+    "spaceship.left",
     "spaceship",
     "spaceship (starts moving left)"},
   {
-    "spaceship_down",
+    "spaceship.down",
     "spaceship",
     "spaceship (starts moving down)"},
   {
-    "pacman_right",
+    "pacman.right",
     "pacman",
     "pac man (starts moving right)"
   },
   {
-    "pacman_up",
+    "pacman.up",
     "pacman",
     "pac man (starts moving up)"
   },
   {
-    "pacman_left",
+    "pacman.left",
     "pacman",
     "pac man (starts moving left)"
   },
   {
-    "pacman_down",
+    "pacman.down",
     "pacman",
     "pac man (starts moving down)"
   },
@@ -656,7 +664,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   {
     "mole",
     "mole",
-    "mole"
+    "mole (random start direction)"
   },
   {
     "penguin",
@@ -699,9 +707,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "fire breathing dragon"
   },
   {
-    "em_key_1_file",
-    "key",
-    "red key (EM style)"
+    "em_key_1_file_obsolete",
+    "obsolete",
+    "key (OBSOLETE)"
   },
   {
     "char_space",
@@ -1139,19 +1147,19 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "blue door (EM style)"
   },
   {
-    "em_key_2_file",
-    "key",
-    "yellow key (EM style)"
+    "em_key_2_file_obsolete",
+    "obsolete",
+    "key (OBSOLETE)"
   },
   {
-    "em_key_3_file",
-    "key",
-    "green key (EM style)"
+    "em_key_3_file_obsolete",
+    "obsolete",
+    "key (OBSOLETE)"
   },
   {
-    "em_key_4_file",
-    "key",
-    "blue key (EM style)"
+    "em_key_4_file_obsolete",
+    "obsolete",
+    "key (OBSOLETE)"
   },
   {
     "sp_empty_space",
@@ -1584,9 +1592,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "land mine"
   },
   {
-    "envelope",
-    "envelope",
-    "mail envelope"
+    "envelope_obsolete",
+    "obsolete",
+    "envelope (OBSOLETE)"
   },
   {
     "light_switch",
@@ -1594,7 +1602,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "light switch (off)"
   },
   {
-    "light_switch_active",
+    "light_switch.active",
     "light_switch",
     "light switch (on)"
   },
@@ -1659,22 +1667,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "sign (other)"
   },
   {
-    "mole_left",
+    "mole.left",
     "mole",
     "mole (starts moving left)"
   },
   {
-    "mole_right",
+    "mole.right",
     "mole",
     "mole (starts moving right)"
   },
   {
-    "mole_up",
+    "mole.up",
     "mole",
     "mole (starts moving up)"
   },
   {
-    "mole_down",
+    "mole.down",
     "mole",
     "mole (starts moving down)"
   },
@@ -1724,7 +1732,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "time gate (closed)"
   },
   {
-    "timegate_switch_active",
+    "timegate_switch.active",
     "timegate_switch",
     "switch for time gate"
   },
@@ -3183,183 +3191,218 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "custom",
     "custom element 256"
   },
-
-  /* ----------------------------------------------------------------------- */
-  /* "real" (and therefore drawable) runtime elements                        */
-  /* ----------------------------------------------------------------------- */
-
   {
     "em_key_1",
     "key",
-    "-"
+    "red key (EM style)"
     },
   {
     "em_key_2",
     "key",
-    "-"
+    "yellow key (EM style)"
     },
   {
     "em_key_3",
     "key",
-    "-"
+    "green key (EM style)"
   },
   {
     "em_key_4",
     "key",
-    "-"
+    "blue key (EM style)"
+  },
+  {
+    "envelope_1",
+    "envelope",
+    "mail envelope 1"
+  },
+  {
+    "envelope_2",
+    "envelope",
+    "mail envelope 2"
   },
   {
-    "dynabomb_player_1_active",
+    "envelope_3",
+    "envelope",
+    "mail envelope 3"
+  },
+  {
+    "envelope_4",
+    "envelope",
+    "mail envelope 4"
+  },
+
+  /* ----------------------------------------------------------------------- */
+  /* "real" (and therefore drawable) runtime elements                        */
+  /* ----------------------------------------------------------------------- */
+
+  {
+    "dynabomb_player_1.active",
     "dynabomb",
     "-"
   },
   {
-    "dynabomb_player_2_active",
+    "dynabomb_player_2.active",
     "dynabomb",
     "-"
   },
   {
-    "dynabomb_player_3_active",
+    "dynabomb_player_3.active",
     "dynabomb",
     "-"
   },
   {
-    "dynabomb_player_4_active",
+    "dynabomb_player_4.active",
     "dynabomb",
     "-"
   },
   {
-    "sp_disk_red_active",
+    "sp_disk_red.active",
     "dynamite",
     "-"
   },
   {
-    "switchgate_opening",
+    "switchgate.opening",
     "switchgate",
     "-"
   },
   {
-    "switchgate_closing",
+    "switchgate.closing",
     "switchgate",
     "-"
   },
   {
-    "timegate_opening",
+    "timegate.opening",
     "timegate",
     "-"
   },
   {
-    "timegate_closing",
+    "timegate.closing",
     "timegate",
     "-"
   },
   {
-    "pearl_breaking",
+    "pearl.breaking",
     "pearl",
     "-"
   },
   {
-    "trap_active",
+    "trap.active",
     "trap",
     "-"
   },
   {
-    "invisible_steelwall_active",
+    "invisible_steelwall.active",
     "wall",
     "-"
   },
   {
-    "invisible_wall_active",
+    "invisible_wall.active",
     "wall",
     "-"
   },
   {
-    "invisible_sand_active",
+    "invisible_sand.active",
     "sand",
     "-"
   },
   {
-    "conveyor_belt_1_left_active",
+    "conveyor_belt_1_left.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_1_middle_active",
+    "conveyor_belt_1_middle.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_1_right_active",
+    "conveyor_belt_1_right.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_2_left_active",
+    "conveyor_belt_2_left.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_2_middle_active",
+    "conveyor_belt_2_middle.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_2_right_active",
+    "conveyor_belt_2_right.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_3_left_active",
+    "conveyor_belt_3_left.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_3_middle_active",
+    "conveyor_belt_3_middle.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_3_right_active",
+    "conveyor_belt_3_right.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_4_left_active",
+    "conveyor_belt_4_left.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_4_middle_active",
+    "conveyor_belt_4_middle.active",
     "conveyor_belt",
     "-"
   },
   {
-    "conveyor_belt_4_right_active",
+    "conveyor_belt_4_right.active",
     "conveyor_belt",
     "-"
   },
   {
-    "exit_opening",
+    "exit.opening",
+    "exit",
+    "-"
+  },
+  {
+    "exit.closing",
     "exit",
     "-"
   },
+  {
+    "sp_exit.opening",
+    "sp_exit",
+    "-"
+  },
+  {
+    "sp_exit.closing",
+    "sp_exit",
+    "-"
+  },
   {
     "sp_exit_open",
     "sp_exit",
     "-"
   },
   {
-    "sp_terminal_active",
+    "sp_terminal.active",
     "sp_terminal",
     "-"
   },
   {
-    "sp_buggy_base_activating",
+    "sp_buggy_base.activating",
     "sp_buggy_base",
     "-"
   },
   {
-    "sp_buggy_base_active",
+    "sp_buggy_base.active",
     "sp_buggy_base",
     "-"
   },
@@ -3369,22 +3412,22 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "amoeba_dropping",
+    "amoeba.dropping",
     "amoeba",
     "-"
   },
   {
-    "quicksand_emptying",
+    "quicksand.emptying",
     "quicksand",
     "-"
   },
   {
-    "magic_wall_active",
+    "magic_wall.active",
     "magic_wall",
     "-"
   },
   {
-    "bd_magic_wall_active",
+    "bd_magic_wall.active",
     "magic_wall",
     "-"
   },
@@ -3399,12 +3442,12 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "magic_wall_emptying",
+    "magic_wall.emptying",
     "magic_wall",
     "-"
   },
   {
-    "bd_magic_wall_emptying",
+    "bd_magic_wall.emptying",
     "magic_wall",
     "-"
   },
@@ -3434,12 +3477,12 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "nut_breaking",
+    "nut.breaking",
     "-",
     "-"
   },
   {
-    "diamond_breaking",
+    "diamond.breaking",
     "-",
     "-"
   },
@@ -3454,17 +3497,17 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "amoeba_growing",
+    "amoeba.growing",
     "-",
     "-"
   },
   {
-    "amoeba_shrinking",
+    "amoeba.shrinking",
     "-",
     "-"
   },
   {
-    "expandable_wall_growing",
+    "expandable_wall.growing",
     "-",
     "-"
   },
@@ -3479,17 +3522,17 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "quicksand_filling",
+    "quicksand.filling",
     "quicksand",
     "-"
   },
   {
-    "magic_wall_filling",
+    "magic_wall.filling",
     "-",
     "-"
   },
   {
-    "bd_magic_wall_filling",
+    "bd_magic_wall.filling",
     "-",
     "-"
   },
@@ -3564,7 +3607,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "dynabomb_active",
+    "dynabomb.active",
     "-",
     "-"
   },
@@ -3589,15 +3632,20 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "shield_normal_active",
+    "shield_normal.active",
     "-",
     "-"
   },
   {
-    "shield_deadly_active",
+    "shield_deadly.active",
     "-",
     "-"
   },
+  {
+    "amoeba",
+    "amoeba",
+    "-"
+  },
   {
     "[default]",
     "default",
@@ -3618,6 +3666,11 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "sb_default",
     "-"
   },
+  {
+    "dummy",
+    "dummy",
+    "-"
+  },
 
   /* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */
 
@@ -3635,38 +3688,45 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
 
 struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
 {
-  { ".[DEFAULT]",      ACTION_DEFAULT,         TRUE    },
-  { ".waiting",                ACTION_WAITING,         TRUE    },
-  { ".falling",                ACTION_FALLING,         TRUE    },
-  { ".moving",         ACTION_MOVING,          TRUE    },
-  { ".digging",                ACTION_DIGGING,         FALSE   },
-  { ".snapping",       ACTION_SNAPPING,        FALSE   },
-  { ".collecting",     ACTION_COLLECTING,      FALSE   },
-  { ".dropping",       ACTION_DROPPING,        FALSE   },
-  { ".pushing",                ACTION_PUSHING,         FALSE   },
-  { ".walking",                ACTION_WALKING,         FALSE   },
-  { ".passing",                ACTION_PASSING,         FALSE   },
-  { ".impact",         ACTION_IMPACT,          FALSE   },
-  { ".breaking",       ACTION_BREAKING,        FALSE   },
-  { ".activating",     ACTION_ACTIVATING,      FALSE   },
-  { ".deactivating",   ACTION_DEACTIVATING,    FALSE   },
-  { ".opening",                ACTION_OPENING,         FALSE   },
-  { ".closing",                ACTION_CLOSING,         FALSE   },
-  { ".attacking",      ACTION_ATTACKING,       TRUE    },
-  { ".growing",                ACTION_GROWING,         TRUE    },
-  { ".shrinking",      ACTION_SHRINKING,       FALSE   },
-  { ".active",         ACTION_ACTIVE,          TRUE    },
-  { ".filling",                ACTION_FILLING,         FALSE   },
-  { ".emptying",       ACTION_EMPTYING,        FALSE   },
-  { ".changing",       ACTION_CHANGING,        FALSE   },
-  { ".exploding",      ACTION_EXPLODING,       FALSE   },
-  { ".dying",          ACTION_DYING,           FALSE   },
-  { ".other",          ACTION_OTHER,           FALSE   },
+  { ".[DEFAULT]",              ACTION_DEFAULT,                 TRUE    },
+  { ".waiting",                        ACTION_WAITING,                 TRUE    },
+  { ".falling",                        ACTION_FALLING,                 TRUE    },
+  { ".moving",                 ACTION_MOVING,                  TRUE    },
+  { ".digging",                        ACTION_DIGGING,                 FALSE   },
+  { ".snapping",               ACTION_SNAPPING,                FALSE   },
+  { ".collecting",             ACTION_COLLECTING,              FALSE   },
+  { ".dropping",               ACTION_DROPPING,                FALSE   },
+  { ".pushing",                        ACTION_PUSHING,                 FALSE   },
+  { ".walking",                        ACTION_WALKING,                 FALSE   },
+  { ".passing",                        ACTION_PASSING,                 FALSE   },
+  { ".impact",                 ACTION_IMPACT,                  FALSE   },
+  { ".breaking",               ACTION_BREAKING,                FALSE   },
+  { ".activating",             ACTION_ACTIVATING,              FALSE   },
+  { ".deactivating",           ACTION_DEACTIVATING,            FALSE   },
+  { ".opening",                        ACTION_OPENING,                 FALSE   },
+  { ".closing",                        ACTION_CLOSING,                 FALSE   },
+  { ".attacking",              ACTION_ATTACKING,               TRUE    },
+  { ".growing",                        ACTION_GROWING,                 TRUE    },
+  { ".shrinking",              ACTION_SHRINKING,               FALSE   },
+  { ".active",                 ACTION_ACTIVE,                  TRUE    },
+  { ".filling",                        ACTION_FILLING,                 FALSE   },
+  { ".emptying",               ACTION_EMPTYING,                FALSE   },
+  { ".changing",               ACTION_CHANGING,                FALSE   },
+  { ".exploding",              ACTION_EXPLODING,               FALSE   },
+  { ".boring",                 ACTION_BORING,                  FALSE   },
+  { ".sleeping",               ACTION_SLEEPING,                TRUE    },
+  { ".dying",                  ACTION_DYING,                   FALSE   },
+  { ".turning",                        ACTION_TURNING,                 FALSE   },
+  { ".turning_from_left",      ACTION_TURNING_FROM_LEFT,       FALSE   },
+  { ".turning_from_right",     ACTION_TURNING_FROM_RIGHT,      FALSE   },
+  { ".turning_from_up",                ACTION_TURNING_FROM_UP,         FALSE   },
+  { ".turning_from_down",      ACTION_TURNING_FROM_DOWN,       FALSE   },
+  { ".other",                  ACTION_OTHER,                   FALSE   },
 
   /* empty suffix always matches -- check as last entry in InitSoundInfo() */
-  { "",                        ACTION_DEFAULT,         TRUE    },
+  { "",                                ACTION_DEFAULT,                 TRUE    },
 
-  { NULL,              0,                      0       }
+  { NULL,                      0,                              0       }
 };
 
 struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] =
@@ -3679,8 +3739,9 @@ struct ElementDirectionInfo element_direction_info[NUM_DIRECTIONS + 1] =
   { NULL,              0                               }
 };
 
-struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] =
+struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] =
 {
+  { ".[DEFAULT]",      GAME_MODE_DEFAULT,              },
   { ".MAIN",           GAME_MODE_MAIN,                 },
   { ".LEVELS",         GAME_MODE_LEVELS                },
   { ".SCORES",         GAME_MODE_SCORES,               },
@@ -3692,6 +3753,9 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] =
   { ".PREVIEW",                GAME_MODE_PSEUDO_PREVIEW,       },
   { ".CRUMBLED",       GAME_MODE_PSEUDO_CRUMBLED,      },
 
+  /* empty suffix always matches -- check as last entry in InitMusicInfo() */
+  { "",                        GAME_MODE_DEFAULT,              },
+
   { NULL,              0,                              }
 };
 
@@ -3721,8 +3785,12 @@ struct TokenIntPtrInfo image_config_vars[] =
   { "menu.list_size.SCORES",   &menu.list_size[GFX_SPECIAL_ARG_SCORES]    },
   { "menu.list_size.INFO",     &menu.list_size[GFX_SPECIAL_ARG_INFO]      },
 
-  { "door.step_offset",                &door.step_offset                          },
-  { "door.step_delay",         &door.step_delay                           },
+  { "door_1.step_offset",      &door_1.step_offset                        },
+  { "door_1.step_delay",       &door_1.step_delay                         },
+  { "door_1.anim_mode",                &door_1.anim_mode                          },
+  { "door_2.step_offset",      &door_2.step_offset                        },
+  { "door_2.step_delay",       &door_2.step_delay                         },
+  { "door_2.anim_mode",                &door_2.anim_mode                          },
 
   { NULL,                      NULL,                                      }
 };
@@ -3753,6 +3821,10 @@ struct FontInfo font_info[NUM_FONTS + 1] =
   { "font.text_2"              },
   { "font.text_3"              },
   { "font.text_4"              },
+  { "font.envelope_1"          },
+  { "font.envelope_2"          },
+  { "font.envelope_3"          },
+  { "font.envelope_4"          },
   { "font.input_1.active"      },
   { "font.input_2.active"      },
   { "font.input_1"             },
@@ -3768,6 +3840,18 @@ struct FontInfo font_info[NUM_FONTS + 1] =
 };
 
 
+/* ------------------------------------------------------------------------- */
+/* music token prefix definitions                                            */
+/* ------------------------------------------------------------------------- */
+
+struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] =
+{
+  { "background",              TRUE    },
+
+  { NULL,                      0       }
+};
+
+
 /* ========================================================================= */
 /* main()                                                                    */
 /* ========================================================================= */