rnd-19980828
[rocksndiamonds.git] / src / main.c
index bd5edbb835348ffe059e15dc40f3d918ce8f37f7..eed5609420106a9984b6cbec570c84d38565a414 100644 (file)
@@ -82,14 +82,15 @@ long                Elementeigenschaften[MAX_ELEMENTS];
 int            level_nr, leveldir_nr, num_leveldirs;
 int            lev_fieldx,lev_fieldy, scroll_x,scroll_y;
 
-int            FX = SX, FY = SY, ScreenMovPos = 0;
+int            FX = SX, FY = SY, ScreenMovPos = 0, ScrollStepSize = TILEX/8;
 int            BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
 int            JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY;
-int            PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing;
-int            PlayerGone,LevelSolved,GameOver;
-int            FrameCounter,TimeFrames,TimeLeft,Score;
-int            Gems,SokobanFields,Lights,Friends;
-int            Dynamite,Key[4],MampferNr;
+int            PlayerMovDir, PlayerMovPos, PlayerPushing;
+int            PlayerFrame, PlayerGfxPos;
+int            PlayerGone, LevelSolved, GameOver;
+int            FrameCounter, TimeFrames, TimeLeft, Score;
+int            Gems, SokobanFields, Lights, Friends;
+int            Dynamite, Key[4], MampferNr;
 int            DynaBombCount, DynaBombSize, DynaBombsLeft, DynaBombXL;
 int            SiebAktiv;