DrawBuffer *fieldbuffer;
DrawBuffer *drawto_field;
-int game_status = MAINMENU;
+int game_status = -1;
boolean level_editor_test_game = FALSE;
boolean network_playing = FALSE;
struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1] =
{
+ { ".MAIN", 0, },
+ { ".LEVELS", 0, },
+ { ".SCORES", 0, },
{ ".EDITOR", 0, },
+ { ".INFO", 0, },
+ { ".SETUP", 0, },
+ { ".DOOR", 0, },
{ ".PREVIEW", 0, },
{ NULL, 0, }
struct FontInfo font_info[NUM_FONTS + 1] =
{
- { "font.initial_1" },
- { "font.initial_2" },
- { "font.initial_3" },
- { "font.initial_4" },
- { "font.big_1" },
- { "font.big_2" },
- { "font.big_3" },
- { "font.big_4" },
- { "font.medium_1" },
- { "font.medium_2" },
- { "font.medium_3" },
- { "font.medium_4" },
- { "font.small_1" },
- { "font.small_2" },
- { "font.small_3" },
- { "font.small_4" },
- { "font.tape" },
- { "font.game" },
- { "font.narrow" },
+ { "font.initial_1" },
+ { "font.initial_2" },
+ { "font.initial_3" },
+ { "font.initial_4" },
+ { "font.title_1" },
+ { "font.title_2" },
+ { "font.menu_1" },
+ { "font.menu_2" },
+ { "font.text_1" },
+ { "font.text_2" },
+ { "font.text_3" },
+ { "font.text_4" },
+ { "font.input" },
+ { "font.input.active" },
+ { "font.option_off" },
+ { "font.option_on" },
+ { "font.value_1" },
+ { "font.value_2" },
+ { "font.value_old" },
+ { "font.tape_recorder" },
+ { "font.level_number" },
};