rnd-20040928-1-src
[rocksndiamonds.git] / src / main.c
index ad9f4f9938979329d0f55bb548e406215ea7028f..d954b1accdcaea3855c1fab25e63f1d3646e954a 100644 (file)
@@ -34,6 +34,11 @@ int                  game_status = -1;
 boolean                        level_editor_test_game = FALSE;
 boolean                        network_playing = FALSE;
 
+#if defined(TARGET_SDL)
+boolean                        network_server = FALSE;
+SDL_Thread            *server_thread;
+#endif
+
 int                    key_joystick_mapping = 0;
 
 boolean                        redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
@@ -55,11 +60,13 @@ unsigned long               Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 unsigned long          ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaCnt[MAX_NUM_AMOEBA];
 short                  AmoebaCnt2[MAX_NUM_AMOEBA];
-short                  ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int                    RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 int                    PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
@@ -89,7 +96,7 @@ int                   ZX, ZY;
 int                    ExitX, ExitY;
 int                    AllPlayersGone;
 
-int                    TimeFrames, TimePlayed, TimeLeft;
+int                    TimeFrames, TimePlayed, TimeLeft, TapeTime;
 
 boolean                        network_player_action_received = FALSE;
 
@@ -115,7 +122,10 @@ SetupFileHash          *helptext_info = NULL;
 /* element definitions                                                       */
 /* ------------------------------------------------------------------------- */
 
-struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
+struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1];
+
+/* this contains predefined structure elements to initialize "element_info" */
+struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
 {
   /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */
 
@@ -436,9 +446,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "invisible steel wall"
   },
   {
-    "maze_runner",
-    "maze_runner",
-    "maze runner"
+    "sokoban_field_player",
+    "sokoban",
+    "sokoban field with player"
   },
   {
     "dynabomb_increase_number",
@@ -657,7 +667,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   {
     "black_orb",
     "black_orb",
-    "bomb"
+    "black orb bomb"
   },
   {
     "amoeba_to_diamond",
@@ -3394,6 +3404,266 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "group",
     "group element 32"
   },
+  {
+    "unknown",
+    "unknown",
+    "unknown element"
+  },
+  {
+    "trigger_element",
+    "trigger",
+    "element triggering change"
+  },
+  {
+    "trigger_player",
+    "trigger",
+    "player triggering change"
+  },
+  {
+    "sp_gravity_on_port_right",
+    "sp_port",
+    "gravity on port (leading right)"
+  },
+  {
+    "sp_gravity_on_port_down",
+    "sp_port",
+    "gravity on port (leading down)"
+  },
+  {
+    "sp_gravity_on_port_left",
+    "sp_port",
+    "gravity on port (leading left)"
+  },
+  {
+    "sp_gravity_on_port_up",
+    "sp_port",
+    "gravity on port (leading up)"
+  },
+  {
+    "sp_gravity_off_port_right",
+    "sp_port",
+    "gravity off port (leading right)"
+  },
+  {
+    "sp_gravity_off_port_down",
+    "sp_port",
+    "gravity off port (leading down)"
+  },
+  {
+    "sp_gravity_off_port_left",
+    "sp_port",
+    "gravity off port (leading left)"
+  },
+  {
+    "sp_gravity_off_port_up",
+    "sp_port",
+    "gravity off port (leading up)"
+  },
+  {
+    "balloon_switch_none",
+    "balloon_switch",
+    "stop moving balloon"
+  },
+  {
+    "emc_level_border",
+    "wall",
+    "level border steelwall",
+  },
+  {
+    "emc_android",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_right",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_up",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_left",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_down",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_left_up",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_left_down",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_right_up",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_android_right_down",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_grass",
+    "emc_grass",
+    "grass",
+  },
+  {
+    "emc_generator_ball",
+    "emc_generator_ball",
+    "generator ball",
+  },
+  {
+    "emc_gate_1",
+    "gate",
+    "door 1 (EMC style)",
+  },
+  {
+    "emc_gate_2",
+    "gate",
+    "door 2 (EMC style)",
+  },
+  {
+    "emc_gate_3",
+    "gate",
+    "door 3 (EMC style)",
+  },
+  {
+    "emc_gate_4",
+    "gate",
+    "door 4 (EMC style)",
+  },
+  {
+    "emc_gate_5",
+    "gate",
+    "door 5 (EMC style)",
+  },
+  {
+    "emc_gate_6",
+    "gate",
+    "door 6 (EMC style)",
+  },
+  {
+    "emc_gate_7",
+    "gate",
+    "door 7 (EMC style)",
+  },
+  {
+    "emc_gate_8",
+    "gate",
+    "door 8 (EMC style)",
+  },
+  {
+    "emc_gate_1_gray",
+    "gate",
+    "gray door (EMC style, key 1)",
+  },
+  {
+    "emc_gate_2_gray",
+    "gate",
+    "gray door (EMC style, key 2)",
+  },
+  {
+    "emc_gate_3_gray",
+    "gate",
+    "gray door (EMC style, key 3)",
+  },
+  {
+    "emc_gate_4_gray",
+    "gate",
+    "gray door (EMC style, key 4)",
+  },
+  {
+    "emc_gate_5_gray",
+    "gate",
+    "gray door (EMC style, key 5)",
+  },
+  {
+    "emc_gate_6_gray",
+    "gate",
+    "gray door (EMC style, key 6)",
+  },
+  {
+    "emc_gate_7_gray",
+    "gate",
+    "gray door (EMC style, key 7)",
+  },
+  {
+    "emc_gate_8_gray",
+    "gate",
+    "gray door (EMC style, key 8)",
+  },
+  {
+    "emc_key_1",
+    "key",
+    "key 1 (EMC style)",
+  },
+  {
+    "emc_key_2",
+    "key",
+    "key 2 (EMC style)",
+  },
+  {
+    "emc_key_3",
+    "key",
+    "key 3 (EMC style)",
+  },
+  {
+    "emc_key_4",
+    "key",
+    "key 4 (EMC style)",
+  },
+  {
+    "emc_key_5",
+    "key",
+    "key 5 (EMC style)",
+  },
+  {
+    "emc_key_6",
+    "key",
+    "key 6 (EMC style)",
+  },
+  {
+    "emc_key_7",
+    "key",
+    "key 7 (EMC style)",
+  },
+  {
+    "emc_key_8",
+    "key",
+    "key 8 (EMC style)",
+  },
+  {
+    "emc_bumper",
+    "emc_bumper",
+    "bumper",
+  },
+  {
+    "emc_plant",
+    "emc_plant",
+    "plant",
+  },
+  {
+    "emc_lenses",
+    "emc_lenses",
+    "lenses",
+  },
+  {
+    "emc_magnifier",
+    "emc_magnifier",
+    "magnifier",
+  },
 
   /* ----------------------------------------------------------------------- */
   /* "real" (and therefore drawable) runtime elements                        */
@@ -3684,6 +3954,26 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-",
     "-"
   },
+  {
+    "player_is_exploding_1",
+    "-",
+    "-"
+  },
+  {
+    "player_is_exploding_2",
+    "-",
+    "-"
+  },
+  {
+    "player_is_exploding_3",
+    "-",
+    "-"
+  },
+  {
+    "player_is_exploding_4",
+    "-",
+    "-"
+  },
   {
     "quicksand.filling",
     "quicksand",
@@ -3830,8 +4120,23 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "dummy",
-    "dummy",
+    "internal_clipboard_custom",
+    "internal",
+    "empty custom element"
+  },
+  {
+    "internal_clipboard_change",
+    "internal",
+    "empty change page"
+  },
+  {
+    "internal_clipboard_group",
+    "internal",
+    "empty group element"
+  },
+  {
+    "internal_dummy",
+    "internal",
     "-"
   },
 
@@ -4054,7 +4359,7 @@ static void print_usage()
         "      --serveronly                 only start network server\n"
         "  -v, --verbose                    verbose mode\n"
         "      --debug                      display debugging information\n"
-        "  -e, --execute COMMAND            execute batch COMMAND:\n"
+        "  -e, --execute COMMAND            execute batch COMMAND\n"
         "\n"
         "Valid commands for '--execute' option:\n"
         "  \"print graphicsinfo.conf\"        print default graphics config\n"
@@ -4065,7 +4370,8 @@ static void print_usage()
         "  \"print helptext.conf\"            print default helptext config\n"
         "  \"dump level FILE\"                dump level data from FILE\n"
         "  \"dump tape FILE\"                 dump tape data from FILE\n"
-        "  \"autoplay LEVELDIR\"              play level tapes for LEVELDIR\n"
+        "  \"autoplay LEVELDIR [NR]\"         play level tapes for LEVELDIR\n"
+        "  \"convert LEVELDIR [NR]\"          convert levels in LEVELDIR\n"
         "\n",
         program.command_basename);
 }