short Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
boolean Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
boolean Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-boolean Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short ChangeCount[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
},
{
"emc_fake_grass",
- "fake grass",
+ "fake_grass",
"fake grass"
},
{
"emc_fake_acid",
- "fake acid",
+ "fake_acid",
"fake acid"
},
{
"-"
},
+ {
+ "emc_fake_grass.active",
+ "fake_grass",
+ "-"
+ },
+ {
+ "gate_1_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "gate_2_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "gate_3_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "gate_4_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "em_gate_1_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "em_gate_2_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "em_gate_3_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "em_gate_4_gray.active",
+ "gate",
+ ""
+ },
+ {
+ "emc_gate_5_gray.active",
+ "gate",
+ "",
+ },
+ {
+ "emc_gate_6_gray.active",
+ "gate",
+ "",
+ },
+ {
+ "emc_gate_7_gray.active",
+ "gate",
+ "",
+ },
+ {
+ "emc_gate_8_gray.active",
+ "gate",
+ "",
+ },
+ {
+ "emc_dripper.active",
+ "dripper",
+ "dripper"
+ },
+ {
+ "emc_spring_bumper.active",
+ "emc_spring_bumper",
+ "spring bumper",
+ },
+ {
+ "emc_android.shrinking",
+ "emc_android",
+ "android",
+ },
+ {
+ "emc_android.growing",
+ "emc_android",
+ "android",
+ },
+
/* ----------------------------------------------------------------------- */
/* "unreal" (and therefore not drawable) runtime elements */
/* ----------------------------------------------------------------------- */
"internal",
"-"
},
+ {
+ "internal_cascade_bd",
+ "internal",
+ "show Boulder Dash elements"
+ },
+ {
+ "internal_cascade_bd.active",
+ "internal",
+ "hide Boulder Dash elements"
+ },
+ {
+ "internal_cascade_em",
+ "internal",
+ "show Emerald Mine elements"
+ },
+ {
+ "internal_cascade_em.active",
+ "internal",
+ "hide Emerald Mine elements"
+ },
+ {
+ "internal_cascade_emc",
+ "internal",
+ "show Emerald Mine Club elements"
+ },
+ {
+ "internal_cascade_emc.active",
+ "internal",
+ "hide Emerald Mine Club elements"
+ },
+ {
+ "internal_cascade_rnd",
+ "internal",
+ "show Rocks'n'Diamonds elements"
+ },
+ {
+ "internal_cascade_rnd.active",
+ "internal",
+ "hide Rocks'n'Diamonds elements"
+ },
+ {
+ "internal_cascade_sb",
+ "internal",
+ "show Sokoban elements"
+ },
+ {
+ "internal_cascade_sb.active",
+ "internal",
+ "hide Sokoban elements"
+ },
+ {
+ "internal_cascade_sp",
+ "internal",
+ "show Supaplex elements"
+ },
+ {
+ "internal_cascade_sp.active",
+ "internal",
+ "hide Supaplex elements"
+ },
+ {
+ "internal_cascade_dc",
+ "internal",
+ "show Diamond Caves II elements"
+ },
+ {
+ "internal_cascade_dc.active",
+ "internal",
+ "hide Diamond Caves II elements"
+ },
+ {
+ "internal_cascade_dx",
+ "internal",
+ "show DX Boulderdash elements"
+ },
+ {
+ "internal_cascade_dx.active",
+ "internal",
+ "hide DX Boulderdash elements"
+ },
+ {
+ "internal_cascade_chars",
+ "internal",
+ "show text elements"
+ },
+ {
+ "internal_cascade_chars.active",
+ "internal",
+ "hide text elements"
+ },
+ {
+ "internal_cascade_ce",
+ "internal",
+ "show custom elements"
+ },
+ {
+ "internal_cascade_ce.active",
+ "internal",
+ "hide custom elements"
+ },
+ {
+ "internal_cascade_ge",
+ "internal",
+ "show group elements"
+ },
+ {
+ "internal_cascade_ge.active",
+ "internal",
+ "hide group elements"
+ },
+ {
+ "internal_cascade_user",
+ "internal",
+ "show user defined elements"
+ },
+ {
+ "internal_cascade_user.active",
+ "internal",
+ "hide user defined elements"
+ },
+ {
+ "internal_cascade_generic",
+ "internal",
+ "show elements"
+ },
+ {
+ "internal_cascade_generic.active",
+ "internal",
+ "hide elements"
+ },
+ {
+ "internal_cascade_dynamic",
+ "internal",
+ "show elements used in this level"
+ },
+ {
+ "internal_cascade_dynamic.active",
+ "internal",
+ "hide elements used in this level"
+ },
/* keyword to stop parser: "ELEMENT_INFO_END" <-- do not change! */
{ "menu.list_size.SCORES", &menu.list_size[GFX_SPECIAL_ARG_SCORES] },
{ "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] },
+ { "door_1.width", &door_1.width },
+ { "door_1.height", &door_1.height },
{ "door_1.step_offset", &door_1.step_offset },
{ "door_1.step_delay", &door_1.step_delay },
{ "door_1.anim_mode", &door_1.anim_mode },
+ { "door_2.width", &door_2.width },
+ { "door_2.height", &door_2.height },
{ "door_2.step_offset", &door_2.step_offset },
{ "door_2.step_delay", &door_2.step_delay },
{ "door_2.anim_mode", &door_2.anim_mode },