added special global animation mode 'NO_TITLE' for all but title screens
[rocksndiamonds.git] / src / main.c
index 48b5d5772885e919dba7ddaa027714fc1ba351f6..c6721602438e4d0dc65296a6465d30e00fb4623b 100644 (file)
@@ -7428,6 +7428,7 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] =
   { ".TOONS",                  GFX_SPECIAL_ARG_TOONS,                  },
   { ".SCORESOLD",              GFX_SPECIAL_ARG_SCORESOLD,              },
   { ".SCORESNEW",              GFX_SPECIAL_ARG_SCORESNEW,              },
+  { ".NO_TITLE",               GFX_SPECIAL_ARG_NO_TITLE,               },
   { ".FADING",                 GFX_SPECIAL_ARG_FADING,                 },
   { ".QUIT",                   GFX_SPECIAL_ARG_QUIT,                   },
 
@@ -7444,9 +7445,9 @@ struct SpecialSuffixInfo special_suffix_info[NUM_SPECIAL_GFX_ARGS + 1 + 1] =
 // font definitions
 // ----------------------------------------------------------------------------
 
-/* Important: When one entry is a prefix of another entry, the longer entry
-   must come first, because the dynamic configuration does prefix matching!
-   (These definitions must match the corresponding definitions in "main.h"!) */
+// Important: When one entry is a prefix of another entry, the longer entry
+// must come first, because the dynamic configuration does prefix matching!
+// (These definitions must match the corresponding definitions in "main.h"!)
 
 struct FontInfo font_info[NUM_FONTS + 1] =
 {