int joystick_device = 0;
char *joystick_device_name[2] = { DEV_JOYSTICK_0, DEV_JOYSTICK_1 };
int width, height;
-unsigned long pen_fg, pen_bg;
+unsigned int pen_fg, pen_bg;
int game_status = MAINMENU;
int button_status = MB_NOT_PRESSED, motion_status = FALSE;