#include "joystick.h"
GC tile_clip_gc;
-Bitmap pix[NUM_BITMAPS];
+Bitmap *pix[NUM_BITMAPS];
Pixmap tile_clipmask[NUM_TILES];
-DrawBuffer drawto_field, fieldbuffer;
+DrawBuffer *fieldbuffer;
+DrawBuffer *drawto_field;
int joystick_device = 0;
char *joystick_device_name[MAX_PLAYERS] =