XpmAttributes xpm_att[NUM_PICTURES];
#endif
-Drawable drawto, drawto_field, backbuffer;
+Drawable drawto, drawto_field, backbuffer, fieldbuffer;
Colormap cmap;
int sound_pipe[2];
int level_nr, leveldir_nr, num_leveldirs;
int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
-int JX,JY, ZX,ZY, ExitX,ExitY;
-int PlayerMovDir, PlayerFrame, PlayerPushing;
+int JX,JY, JX2,JY2, ZX,ZY, ExitX,ExitY;
+int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing;
int PlayerGone,LevelSolved,GameOver;
int FrameCounter,TimeFrames,TimeLeft,Score;
int Gems,SokobanFields,Lights,Friends;