rnd-20070124-1-src
[rocksndiamonds.git] / src / main.c
index 5abc0ae1ffada1674d3440dc82f7da26289b5178..8e83997f5af9e859ef25fa8e48a1cca6c0c83075 100644 (file)
@@ -5442,68 +5442,68 @@ struct TokenIntPtrInfo image_config_vars[] =
   { "menu.list_size.SCORES",   &menu.list_size[GFX_SPECIAL_ARG_SCORES]       },
   { "menu.list_size.INFO",     &menu.list_size[GFX_SPECIAL_ARG_INFO]         },
 
-  { "main.button.name.x",      &menu.main.button.name.x                      },
-  { "main.button.name.y",      &menu.main.button.name.y                      },
-  { "main.button.levels.x",    &menu.main.button.levels.x                    },
-  { "main.button.levels.y",    &menu.main.button.levels.y                    },
-  { "main.button.scores.x",    &menu.main.button.scores.x                    },
-  { "main.button.scores.y",    &menu.main.button.scores.y                    },
-  { "main.button.editor.x",    &menu.main.button.editor.x                    },
-  { "main.button.editor.y",    &menu.main.button.editor.y                    },
-  { "main.button.info.x",      &menu.main.button.info.x                      },
-  { "main.button.info.y",      &menu.main.button.info.y                      },
-  { "main.button.game.x",      &menu.main.button.game.x                      },
-  { "main.button.game.y",      &menu.main.button.game.y                      },
-  { "main.button.setup.x",     &menu.main.button.setup.x                     },
-  { "main.button.setup.y",     &menu.main.button.setup.y                     },
-  { "main.button.quit.x",      &menu.main.button.quit.x                      },
-  { "main.button.quit.y",      &menu.main.button.quit.y                      },
+  { "main.button.name.x",              &menu.main.button.name.x              },
+  { "main.button.name.y",              &menu.main.button.name.y              },
+  { "main.button.levels.x",            &menu.main.button.levels.x            },
+  { "main.button.levels.y",            &menu.main.button.levels.y            },
+  { "main.button.scores.x",            &menu.main.button.scores.x            },
+  { "main.button.scores.y",            &menu.main.button.scores.y            },
+  { "main.button.editor.x",            &menu.main.button.editor.x            },
+  { "main.button.editor.y",            &menu.main.button.editor.y            },
+  { "main.button.info.x",              &menu.main.button.info.x              },
+  { "main.button.info.y",              &menu.main.button.info.y              },
+  { "main.button.game.x",              &menu.main.button.game.x              },
+  { "main.button.game.y",              &menu.main.button.game.y              },
+  { "main.button.setup.x",             &menu.main.button.setup.x             },
+  { "main.button.setup.y",             &menu.main.button.setup.y             },
+  { "main.button.quit.x",              &menu.main.button.quit.x              },
+  { "main.button.quit.y",              &menu.main.button.quit.y              },
 
-  { "main.button.prev_level.x",        &menu.main.button.prev_level.x                },
-  { "main.button.prev_level.y",        &menu.main.button.prev_level.y                },
-  { "main.button.next_level.x",        &menu.main.button.next_level.x                },
-  { "main.button.next_level.y",        &menu.main.button.next_level.y                },
+  { "main.button.prev_level.x",                &menu.main.button.prev_level.x        },
+  { "main.button.prev_level.y",                &menu.main.button.prev_level.y        },
+  { "main.button.next_level.x",                &menu.main.button.next_level.x        },
+  { "main.button.next_level.y",                &menu.main.button.next_level.y        },
 
-  { "main.text.name.x",                &menu.main.text.name.x                        },
-  { "main.text.name.y",                &menu.main.text.name.y                        },
-  { "main.text.name.width",    &menu.main.text.name.width                    },
-  { "main.text.name.height",   &menu.main.text.name.height                   },
-  { "main.text.name.align",    &menu.main.text.name.align                    },
-  { "main.text.levels.x",      &menu.main.text.levels.x                      },
-  { "main.text.levels.y",      &menu.main.text.levels.y                      },
-  { "main.text.levels.width",  &menu.main.text.levels.width                  },
-  { "main.text.levels.height", &menu.main.text.levels.height                 },
-  { "main.text.levels.align",  &menu.main.text.levels.align                  },
-  { "main.text.scores.x",      &menu.main.text.scores.x                      },
-  { "main.text.scores.y",      &menu.main.text.scores.y                      },
-  { "main.text.scores.width",  &menu.main.text.scores.width                  },
-  { "main.text.scores.height", &menu.main.text.scores.height                 },
-  { "main.text.scores.align",  &menu.main.text.scores.align                  },
-  { "main.text.editor.x",      &menu.main.text.editor.x                      },
-  { "main.text.editor.y",      &menu.main.text.editor.y                      },
-  { "main.text.editor.width",  &menu.main.text.editor.width                  },
-  { "main.text.editor.height", &menu.main.text.editor.height                 },
-  { "main.text.editor.align",  &menu.main.text.editor.align                  },
-  { "main.text.info.x",                &menu.main.text.info.x                        },
-  { "main.text.info.y",                &menu.main.text.info.y                        },
-  { "main.text.info.width",    &menu.main.text.info.width                    },
-  { "main.text.info.height",   &menu.main.text.info.height                   },
-  { "main.text.info.align",    &menu.main.text.info.align                    },
-  { "main.text.game.x",                &menu.main.text.game.x                        },
-  { "main.text.game.y",                &menu.main.text.game.y                        },
-  { "main.text.game.width",    &menu.main.text.game.width                    },
-  { "main.text.game.height",   &menu.main.text.game.height                   },
-  { "main.text.game.align",    &menu.main.text.game.align                    },
-  { "main.text.setup.x",       &menu.main.text.setup.x                       },
-  { "main.text.setup.y",       &menu.main.text.setup.y                       },
-  { "main.text.setup.width",   &menu.main.text.setup.width                   },
-  { "main.text.setup.height",  &menu.main.text.setup.height                  },
-  { "main.text.setup.align",   &menu.main.text.setup.align                   },
-  { "main.text.quit.x",                &menu.main.text.quit.x                        },
-  { "main.text.quit.y",                &menu.main.text.quit.y                        },
-  { "main.text.quit.width",    &menu.main.text.quit.width                    },
-  { "main.text.quit.height",   &menu.main.text.quit.height                   },
-  { "main.text.quit.align",    &menu.main.text.quit.align                    },
+  { "main.text.name.x",                        &menu.main.text.name.x                },
+  { "main.text.name.y",                        &menu.main.text.name.y                },
+  { "main.text.name.width",            &menu.main.text.name.width            },
+  { "main.text.name.height",           &menu.main.text.name.height           },
+  { "main.text.name.align",            &menu.main.text.name.align            },
+  { "main.text.levels.x",              &menu.main.text.levels.x              },
+  { "main.text.levels.y",              &menu.main.text.levels.y              },
+  { "main.text.levels.width",          &menu.main.text.levels.width          },
+  { "main.text.levels.height",         &menu.main.text.levels.height         },
+  { "main.text.levels.align",          &menu.main.text.levels.align          },
+  { "main.text.scores.x",              &menu.main.text.scores.x              },
+  { "main.text.scores.y",              &menu.main.text.scores.y              },
+  { "main.text.scores.width",          &menu.main.text.scores.width          },
+  { "main.text.scores.height",         &menu.main.text.scores.height         },
+  { "main.text.scores.align",          &menu.main.text.scores.align          },
+  { "main.text.editor.x",              &menu.main.text.editor.x              },
+  { "main.text.editor.y",              &menu.main.text.editor.y              },
+  { "main.text.editor.width",          &menu.main.text.editor.width          },
+  { "main.text.editor.height",         &menu.main.text.editor.height         },
+  { "main.text.editor.align",          &menu.main.text.editor.align          },
+  { "main.text.info.x",                        &menu.main.text.info.x                },
+  { "main.text.info.y",                        &menu.main.text.info.y                },
+  { "main.text.info.width",            &menu.main.text.info.width            },
+  { "main.text.info.height",           &menu.main.text.info.height           },
+  { "main.text.info.align",            &menu.main.text.info.align            },
+  { "main.text.game.x",                        &menu.main.text.game.x                },
+  { "main.text.game.y",                        &menu.main.text.game.y                },
+  { "main.text.game.width",            &menu.main.text.game.width            },
+  { "main.text.game.height",           &menu.main.text.game.height           },
+  { "main.text.game.align",            &menu.main.text.game.align            },
+  { "main.text.setup.x",               &menu.main.text.setup.x               },
+  { "main.text.setup.y",               &menu.main.text.setup.y               },
+  { "main.text.setup.width",           &menu.main.text.setup.width           },
+  { "main.text.setup.height",          &menu.main.text.setup.height          },
+  { "main.text.setup.align",           &menu.main.text.setup.align           },
+  { "main.text.quit.x",                        &menu.main.text.quit.x                },
+  { "main.text.quit.y",                        &menu.main.text.quit.y                },
+  { "main.text.quit.width",            &menu.main.text.quit.width            },
+  { "main.text.quit.height",           &menu.main.text.quit.height           },
+  { "main.text.quit.align",            &menu.main.text.quit.align            },
 
   { "main.text.current_level.x",       &menu.main.text.current_level.x       },
   { "main.text.current_level.y",       &menu.main.text.current_level.y       },
@@ -5530,52 +5530,62 @@ struct TokenIntPtrInfo image_config_vars[] =
   { "main.text.title_3.y",             &menu.main.text.title_3.y             },
   { "main.text.title_3.align",         &menu.main.text.title_3.align         },
 
-  { "main.input.name.x",       &menu.main.input.name.x                       },
-  { "main.input.name.y",       &menu.main.input.name.y                       },
-  { "main.input.name.align",   &menu.main.input.name.align                   },
+  { "main.input.name.x",               &menu.main.input.name.x               },
+  { "main.input.name.y",               &menu.main.input.name.y               },
+  { "main.input.name.align",           &menu.main.input.name.align           },
 
-  { "preview.x",               &preview.x                                    },
-  { "preview.y",               &preview.y                                    },
-  { "preview.align",           &preview.align                                },
-  { "preview.xsize",           &preview.xsize                                },
-  { "preview.ysize",           &preview.ysize                                },
-  { "preview.xoffset",         &preview.xoffset                              },
-  { "preview.yoffset",         &preview.yoffset                              },
-  { "preview.tile_size",       &preview.tile_size                            },
-  { "preview.step_offset",     &preview.step_offset                          },
-  { "preview.step_delay",      &preview.step_delay                           },
-  { "preview.anim_mode",       &preview.anim_mode                            },
+  { "preview.x",                       &preview.x                            },
+  { "preview.y",                       &preview.y                            },
+  { "preview.align",                   &preview.align                        },
+  { "preview.xsize",                   &preview.xsize                        },
+  { "preview.ysize",                   &preview.ysize                        },
+  { "preview.xoffset",                 &preview.xoffset                      },
+  { "preview.yoffset",                 &preview.yoffset                      },
+  { "preview.tile_size",               &preview.tile_size                    },
+  { "preview.step_offset",             &preview.step_offset                  },
+  { "preview.step_delay",              &preview.step_delay                   },
+  { "preview.anim_mode",               &preview.anim_mode                    },
 
-  { "door_1.width",            &door_1.width                                 },
-  { "door_1.height",           &door_1.height                                },
-  { "door_1.step_offset",      &door_1.step_offset                           },
-  { "door_1.step_delay",       &door_1.step_delay                            },
-  { "door_1.anim_mode",                &door_1.anim_mode                             },
-  { "door_2.width",            &door_2.width                                 },
-  { "door_2.height",           &door_2.height                                },
-  { "door_2.step_offset",      &door_2.step_offset                           },
-  { "door_2.step_delay",       &door_2.step_delay                            },
-  { "door_2.anim_mode",                &door_2.anim_mode                             },
+  { "door_1.width",                    &door_1.width                         },
+  { "door_1.height",                   &door_1.height                        },
+  { "door_1.step_offset",              &door_1.step_offset                   },
+  { "door_1.step_delay",               &door_1.step_delay                    },
+  { "door_1.anim_mode",                        &door_1.anim_mode                     },
+  { "door_2.width",                    &door_2.width                         },
+  { "door_2.height",                   &door_2.height                        },
+  { "door_2.step_offset",              &door_2.step_offset                   },
+  { "door_2.step_delay",               &door_2.step_delay                    },
+  { "door_2.anim_mode",                        &door_2.anim_mode                     },
 
-  { "game.panel.level.x",      &game.panel.level.x                           },
-  { "game.panel.level.y",      &game.panel.level.y                           },
-  { "game.panel.gems.x",       &game.panel.gems.x                            },
-  { "game.panel.gems.y",       &game.panel.gems.y                            },
-  { "game.panel.inventory.x",  &game.panel.inventory.x                       },
-  { "game.panel.inventory.y",  &game.panel.inventory.y                       },
-  { "game.panel.keys.x",       &game.panel.keys.x                            },
-  { "game.panel.keys.y",       &game.panel.keys.y                            },
-  { "game.panel.score.x",      &game.panel.score.x                           },
-  { "game.panel.score.y",      &game.panel.score.y                           },
-  { "game.panel.time.x",       &game.panel.time.x                            },
-  { "game.panel.time.y",       &game.panel.time.y                            },
+  { "game.panel.level.x",              &game.panel.level.x                   },
+  { "game.panel.level.y",              &game.panel.level.y                   },
+  { "game.panel.level.align",          &game.panel.level.align               },
+  { "game.panel.level.digits",         &game.panel.level.chars               },
+  { "game.panel.gems.x",               &game.panel.gems.x                    },
+  { "game.panel.gems.y",               &game.panel.gems.y                    },
+  { "game.panel.gems.align",           &game.panel.gems.align                },
+  { "game.panel.gems.digits",          &game.panel.gems.chars                },
+  { "game.panel.inventory.x",          &game.panel.inventory.x               },
+  { "game.panel.inventory.y",          &game.panel.inventory.y               },
+  { "game.panel.inventory.align",      &game.panel.inventory.align           },
+  { "game.panel.inventory.digits",     &game.panel.inventory.chars           },
+  { "game.panel.keys.x",               &game.panel.keys.x                    },
+  { "game.panel.keys.y",               &game.panel.keys.y                    },
+  { "game.panel.score.x",              &game.panel.score.x                   },
+  { "game.panel.score.y",              &game.panel.score.y                   },
+  { "game.panel.score.align",          &game.panel.score.align               },
+  { "game.panel.score.digits",         &game.panel.score.chars               },
+  { "game.panel.time.x",               &game.panel.time.x                    },
+  { "game.panel.time.y",               &game.panel.time.y                    },
+  { "game.panel.time.align",           &game.panel.time.align                },
+  { "game.panel.time.digits",          &game.panel.time.chars                },
 
   { "[player].boring_delay_fixed",     &game.player_boring_delay_fixed       },
   { "[player].boring_delay_random",    &game.player_boring_delay_random      },
   { "[player].sleeping_delay_fixed",   &game.player_sleeping_delay_fixed     },
   { "[player].sleeping_delay_random",  &game.player_sleeping_delay_random    },
 
-  { NULL,                      NULL,                                         }
+  { NULL,                              NULL,                                 }
 };
 
 
@@ -5624,6 +5634,8 @@ struct FontInfo font_info[NUM_FONTS + 1] =
   { "font.level_number"                },
   { "font.tape_recorder"       },
   { "font.game_info"           },
+  { "font.info.elements"       },
+  { "font.info.levelset"       },
 };