removed (inactive) call to UUID generation tests
[rocksndiamonds.git] / src / main.c
index 13f1ed862d17bf3a5e45e8da314757c1238f345e..8dd3712b2d6b4488f851731deec7b082514ec9dd 100644 (file)
@@ -128,7 +128,7 @@ boolean                     network_player_action_received = FALSE;
 
 struct LevelInfo       level, level_template;
 struct PlayerInfo      stored_player[MAX_PLAYERS], *local_player = NULL;
-struct HiScore         highscore[MAX_SCORE_ENTRIES];
+struct ScoreInfo       scores, server_scores;
 struct TapeInfo                tape;
 struct GameInfo                game;
 struct GlobalInfo      global;
@@ -7641,7 +7641,8 @@ static void print_usage(void)
        "  \"autofix LEVELDIR [NR ...]\"      test and fix tapes for LEVELDIR\n"
        "  \"patch tapes MODE LEVELDIR [NR]\" patch level tapes for LEVELDIR\n"
        "  \"convert LEVELDIR [NR]\"          convert levels in LEVELDIR\n"
-       "  \"create images DIRECTORY\"        write BMP images to DIRECTORY\n"
+       "  \"create sketch images DIRECTORY\" write BMP images to DIRECTORY\n"
+       "  \"create collect image DIRECTORY\" write BMP image to DIRECTORY\n"
        "  \"create CE image DIRECTORY\"      write BMP image to DIRECTORY\n"
        "\n",
        program.command_basename);