{ ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE },
{ ".slurped_by_spring", ACTION_SLURPED_BY_SPRING, FALSE },
{ ".twinkling", ACTION_TWINKLING, FALSE },
+ { ".splashing", ACTION_SPLASHING, FALSE },
{ ".other", ACTION_OTHER, FALSE },
/* empty suffix always matches -- check as last entry in InitSoundInfo() */