rnd-20050525-1-src
[rocksndiamonds.git] / src / main.c
index f7b2a41e832b8972b44de1924bbc6ec3c72be431..8769913c2c62db8983194cd0f9b9b0ae3de4a076 100644 (file)
@@ -34,6 +34,11 @@ int                  game_status = -1;
 boolean                        level_editor_test_game = FALSE;
 boolean                        network_playing = FALSE;
 
+#if defined(TARGET_SDL)
+boolean                        network_server = FALSE;
+SDL_Thread            *server_thread;
+#endif
+
 int                    key_joystick_mapping = 0;
 
 boolean                        redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
@@ -55,11 +60,15 @@ unsigned long               Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 unsigned long          ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  AmoebaCnt[MAX_NUM_AMOEBA];
 short                  AmoebaCnt2[MAX_NUM_AMOEBA];
-short                  ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  ExplodeField[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ExplodeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int                    RunnerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int                    PlayerVisit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
 unsigned long          Properties[MAX_NUM_ELEMENTS][NUM_EP_BITFIELDS];
 
@@ -87,7 +96,7 @@ int                   ZX, ZY;
 int                    ExitX, ExitY;
 int                    AllPlayersGone;
 
-int                    TimeFrames, TimePlayed, TimeLeft;
+int                    TimeFrames, TimePlayed, TimeLeft, TapeTime;
 
 boolean                        network_player_action_received = FALSE;
 
@@ -105,14 +114,18 @@ struct GraphicInfo     *graphic_info = NULL;
 struct SoundInfo       *sound_info = NULL;
 struct MusicInfo       *music_info = NULL;
 struct MusicFileInfo   *music_file_info = NULL;
-struct InfoAnimationInfo *info_animation_info = NULL;
+struct HelpAnimInfo    *helpanim_info = NULL;
+SetupFileHash          *helptext_info = NULL;
 
 
 /* ------------------------------------------------------------------------- */
 /* element definitions                                                       */
 /* ------------------------------------------------------------------------- */
 
-struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
+struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1];
+
+/* this contains predefined structure elements to initialize "element_info" */
+struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
 {
   /* keyword to start parser: "ELEMENT_INFO_START" <-- do not change! */
 
@@ -433,9 +446,9 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "invisible steel wall"
   },
   {
-    "unused_63",
-    "unused",
-    "(not used)"
+    "sokoban_field_player",
+    "sokoban",
+    "sokoban field with player"
   },
   {
     "dynabomb_increase_number",
@@ -654,7 +667,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   {
     "black_orb",
     "black_orb",
-    "bomb"
+    "black orb bomb"
   },
   {
     "amoeba_to_diamond",
@@ -737,7 +750,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "letter '$'"
   },
   {
-    "char_procent",
+    "char_percent",
     "char",
     "letter '%'"
   },
@@ -1769,7 +1782,7 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
   {
     "balloon_switch_any",
     "balloon_switch",
-    "send balloon in any direction"
+    "send balloon in pressed direction"
   },
   {
     "emc_steelwall_1",
@@ -3231,6 +3244,411 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "envelope",
     "mail envelope 4"
   },
+  {
+    "group_1",
+    "group",
+    "group element 1"
+  },
+  {
+    "group_2",
+    "group",
+    "group element 2"
+  },
+  {
+    "group_3",
+    "group",
+    "group element 3"
+  },
+  {
+    "group_4",
+    "group",
+    "group element 4"
+  },
+  {
+    "group_5",
+    "group",
+    "group element 5"
+  },
+  {
+    "group_6",
+    "group",
+    "group element 6"
+  },
+  {
+    "group_7",
+    "group",
+    "group element 7"
+  },
+  {
+    "group_8",
+    "group",
+    "group element 8"
+  },
+  {
+    "group_9",
+    "group",
+    "group element 9"
+  },
+  {
+    "group_10",
+    "group",
+    "group element 10"
+  },
+  {
+    "group_11",
+    "group",
+    "group element 11"
+  },
+  {
+    "group_12",
+    "group",
+    "group element 12"
+  },
+  {
+    "group_13",
+    "group",
+    "group element 13"
+  },
+  {
+    "group_14",
+    "group",
+    "group element 14"
+  },
+  {
+    "group_15",
+    "group",
+    "group element 15"
+  },
+  {
+    "group_16",
+    "group",
+    "group element 16"
+  },
+  {
+    "group_17",
+    "group",
+    "group element 17"
+  },
+  {
+    "group_18",
+    "group",
+    "group element 18"
+  },
+  {
+    "group_19",
+    "group",
+    "group element 19"
+  },
+  {
+    "group_20",
+    "group",
+    "group element 20"
+  },
+  {
+    "group_21",
+    "group",
+    "group element 21"
+  },
+  {
+    "group_22",
+    "group",
+    "group element 22"
+  },
+  {
+    "group_23",
+    "group",
+    "group element 23"
+  },
+  {
+    "group_24",
+    "group",
+    "group element 24"
+  },
+  {
+    "group_25",
+    "group",
+    "group element 25"
+  },
+  {
+    "group_26",
+    "group",
+    "group element 26"
+  },
+  {
+    "group_27",
+    "group",
+    "group element 27"
+  },
+  {
+    "group_28",
+    "group",
+    "group element 28"
+  },
+  {
+    "group_29",
+    "group",
+    "group element 29"
+  },
+  {
+    "group_30",
+    "group",
+    "group element 30"
+  },
+  {
+    "group_31",
+    "group",
+    "group element 31"
+  },
+  {
+    "group_32",
+    "group",
+    "group element 32"
+  },
+  {
+    "unknown",
+    "unknown",
+    "unknown element"
+  },
+  {
+    "trigger_element",
+    "trigger",
+    "element triggering change"
+  },
+  {
+    "trigger_player",
+    "trigger",
+    "player triggering change"
+  },
+  {
+    "sp_gravity_on_port_right",
+    "sp_port",
+    "gravity on port (leading right)"
+  },
+  {
+    "sp_gravity_on_port_down",
+    "sp_port",
+    "gravity on port (leading down)"
+  },
+  {
+    "sp_gravity_on_port_left",
+    "sp_port",
+    "gravity on port (leading left)"
+  },
+  {
+    "sp_gravity_on_port_up",
+    "sp_port",
+    "gravity on port (leading up)"
+  },
+  {
+    "sp_gravity_off_port_right",
+    "sp_port",
+    "gravity off port (leading right)"
+  },
+  {
+    "sp_gravity_off_port_down",
+    "sp_port",
+    "gravity off port (leading down)"
+  },
+  {
+    "sp_gravity_off_port_left",
+    "sp_port",
+    "gravity off port (leading left)"
+  },
+  {
+    "sp_gravity_off_port_up",
+    "sp_port",
+    "gravity off port (leading up)"
+  },
+  {
+    "balloon_switch_none",
+    "balloon_switch",
+    "stop moving balloon"
+  },
+  {
+    "emc_gate_5",
+    "gate",
+    "door 5 (EMC style)",
+  },
+  {
+    "emc_gate_6",
+    "gate",
+    "door 6 (EMC style)",
+  },
+  {
+    "emc_gate_7",
+    "gate",
+    "door 7 (EMC style)",
+  },
+  {
+    "emc_gate_8",
+    "gate",
+    "door 8 (EMC style)",
+  },
+  {
+    "emc_gate_5_gray",
+    "gate",
+    "gray door (EMC style, key 5)",
+  },
+  {
+    "emc_gate_6_gray",
+    "gate",
+    "gray door (EMC style, key 6)",
+  },
+  {
+    "emc_gate_7_gray",
+    "gate",
+    "gray door (EMC style, key 7)",
+  },
+  {
+    "emc_gate_8_gray",
+    "gate",
+    "gray door (EMC style, key 8)",
+  },
+  {
+    "emc_key_5",
+    "key",
+    "key 5 (EMC style)",
+  },
+  {
+    "emc_key_6",
+    "key",
+    "key 6 (EMC style)",
+  },
+  {
+    "emc_key_7",
+    "key",
+    "key 7 (EMC style)",
+  },
+  {
+    "emc_key_8",
+    "key",
+    "key 8 (EMC style)",
+  },
+  {
+    "emc_android",
+    "emc_android",
+    "android",
+  },
+  {
+    "emc_grass",
+    "emc_grass",
+    "grass",
+  },
+  {
+    "emc_magic_ball",
+    "emc_magic_ball",
+    "magic ball",
+  },
+  {
+    "emc_magic_ball.active",
+    "emc_magic_ball",
+    "magic ball (activated)",
+  },
+  {
+    "emc_magic_ball_switch",
+    "emc_magic_ball_switch",
+    "magic ball switch (off)",
+  },
+  {
+    "emc_magic_ball_switch.active",
+    "emc_magic_ball_switch",
+    "magic ball switch (on)",
+  },
+  {
+    "emc_spring_bumper",
+    "emc_spring_bumper",
+    "spring bumper",
+  },
+  {
+    "emc_plant",
+    "emc_plant",
+    "plant",
+  },
+  {
+    "emc_lenses",
+    "emc_lenses",
+    "lenses",
+  },
+  {
+    "emc_magnifier",
+    "emc_magnifier",
+    "magnifier",
+  },
+  {
+    "emc_wall_9",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_10",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_11",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_12",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_13",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_14",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_15",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_16",
+    "wall",
+    "normal wall"
+  },
+  {
+    "emc_wall_slippery_1",
+    "wall",
+    "slippery wall"
+  },
+  {
+    "emc_wall_slippery_2",
+    "wall",
+    "slippery wall"
+  },
+  {
+    "emc_wall_slippery_3",
+    "wall",
+    "slippery wall"
+  },
+  {
+    "emc_wall_slippery_4",
+    "wall",
+    "slippery wall"
+  },
+  {
+    "emc_fake_grass",
+    "fake grass",
+    "fake grass"
+  },
+  {
+    "emc_fake_acid",
+    "fake acid",
+    "fake acid"
+  },
+  {
+    "emc_dripper",
+    "dripper",
+    "dripper"
+  },
 
   /* ----------------------------------------------------------------------- */
   /* "real" (and therefore drawable) runtime elements                        */
@@ -3521,6 +3939,26 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-",
     "-"
   },
+  {
+    "player_is_exploding_1",
+    "-",
+    "-"
+  },
+  {
+    "player_is_exploding_2",
+    "-",
+    "-"
+  },
+  {
+    "player_is_exploding_3",
+    "-",
+    "-"
+  },
+  {
+    "player_is_exploding_4",
+    "-",
+    "-"
+  },
   {
     "quicksand.filling",
     "quicksand",
@@ -3667,8 +4105,23 @@ struct ElementInfo element_info[MAX_NUM_ELEMENTS + 1] =
     "-"
   },
   {
-    "dummy",
-    "dummy",
+    "internal_clipboard_custom",
+    "internal",
+    "empty custom element"
+  },
+  {
+    "internal_clipboard_change",
+    "internal",
+    "empty change page"
+  },
+  {
+    "internal_clipboard_group",
+    "internal",
+    "empty group element"
+  },
+  {
+    "internal_dummy",
+    "internal",
     "-"
   },
 
@@ -3714,13 +4167,32 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
   { ".changing",               ACTION_CHANGING,                FALSE   },
   { ".exploding",              ACTION_EXPLODING,               FALSE   },
   { ".boring",                 ACTION_BORING,                  FALSE   },
-  { ".sleeping",               ACTION_SLEEPING,                TRUE    },
+  { ".boring[1]",              ACTION_BORING_1,                FALSE   },
+  { ".boring[2]",              ACTION_BORING_2,                FALSE   },
+  { ".boring[3]",              ACTION_BORING_3,                FALSE   },
+  { ".boring[4]",              ACTION_BORING_4,                FALSE   },
+  { ".boring[5]",              ACTION_BORING_5,                FALSE   },
+  { ".boring[6]",              ACTION_BORING_6,                FALSE   },
+  { ".boring[7]",              ACTION_BORING_7,                FALSE   },
+  { ".boring[8]",              ACTION_BORING_8,                FALSE   },
+  { ".boring[9]",              ACTION_BORING_9,                FALSE   },
+  { ".boring[10]",             ACTION_BORING_10,               FALSE   },
+  { ".sleeping",               ACTION_SLEEPING,                FALSE   },
+  { ".sleeping[1]",            ACTION_SLEEPING_1,              FALSE   },
+  { ".sleeping[2]",            ACTION_SLEEPING_2,              FALSE   },
+  { ".sleeping[3]",            ACTION_SLEEPING_3,              FALSE   },
+  { ".awakening",              ACTION_AWAKENING,               FALSE   },
   { ".dying",                  ACTION_DYING,                   FALSE   },
   { ".turning",                        ACTION_TURNING,                 FALSE   },
   { ".turning_from_left",      ACTION_TURNING_FROM_LEFT,       FALSE   },
   { ".turning_from_right",     ACTION_TURNING_FROM_RIGHT,      FALSE   },
   { ".turning_from_up",                ACTION_TURNING_FROM_UP,         FALSE   },
   { ".turning_from_down",      ACTION_TURNING_FROM_DOWN,       FALSE   },
+  { ".smashed_by_rock",                ACTION_SMASHED_BY_ROCK,         FALSE   },
+  { ".smashed_by_spring",      ACTION_SMASHED_BY_SPRING,       FALSE   },
+  { ".slurped_by_spring",      ACTION_SLURPED_BY_SPRING,       FALSE   },
+  { ".twinkling",              ACTION_TWINKLING,               FALSE   },
+  { ".splashing",              ACTION_SPLASHING,               FALSE   },
   { ".other",                  ACTION_OTHER,                   FALSE   },
 
   /* empty suffix always matches -- check as last entry in InitSoundInfo() */
@@ -3763,8 +4235,8 @@ struct TokenIntPtrInfo image_config_vars[] =
 {
   { "global.num_toons",                &global.num_toons                          },
 
-  { "menu.draw_xoffset",       &menu.draw_xoffset_default                 },
-  { "menu.draw_yoffset",       &menu.draw_yoffset_default                 },
+  { "menu.draw_xoffset",       &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]},
+  { "menu.draw_yoffset",       &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]},
   { "menu.draw_xoffset.MAIN",  &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN]   },
   { "menu.draw_yoffset.MAIN",  &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN]   },
   { "menu.draw_xoffset.LEVELS",        &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] },
@@ -3780,7 +4252,7 @@ struct TokenIntPtrInfo image_config_vars[] =
 
   { "menu.scrollbar_xoffset",  &menu.scrollbar_xoffset                    },
 
-  { "menu.list_size",          &menu.list_size_default                    },
+  { "menu.list_size",          &menu.list_size[GFX_SPECIAL_ARG_DEFAULT]   },
   { "menu.list_size.LEVELS",   &menu.list_size[GFX_SPECIAL_ARG_LEVELS]    },
   { "menu.list_size.SCORES",   &menu.list_size[GFX_SPECIAL_ARG_SCORES]    },
   { "menu.list_size.INFO",     &menu.list_size[GFX_SPECIAL_ARG_INFO]      },
@@ -3792,6 +4264,11 @@ struct TokenIntPtrInfo image_config_vars[] =
   { "door_2.step_delay",       &door_2.step_delay                         },
   { "door_2.anim_mode",                &door_2.anim_mode                          },
 
+  { "[player].boring_delay_fixed",     &game.player_boring_delay_fixed    },
+  { "[player].boring_delay_random",    &game.player_boring_delay_random   },
+  { "[player].sleeping_delay_fixed",   &game.player_sleeping_delay_fixed  },
+  { "[player].sleeping_delay_random",  &game.player_sleeping_delay_random },
+
   { NULL,                      NULL,                                      }
 };
 
@@ -3856,6 +4333,39 @@ struct MusicPrefixInfo music_prefix_info[NUM_MUSIC_PREFIXES + 1] =
 /* main()                                                                    */
 /* ========================================================================= */
 
+static void print_usage()
+{
+  printf("\n"
+        "Usage: %s [OPTION]... [HOSTNAME [PORT]]\n"
+        "\n"
+        "Options:\n"
+        "  -d, --display HOSTNAME[:SCREEN]  specify X server display\n"
+        "  -b, --basepath DIRECTORY         alternative base DIRECTORY\n"
+        "  -l, --level DIRECTORY            alternative level DIRECTORY\n"
+        "  -g, --graphics DIRECTORY         alternative graphics DIRECTORY\n"
+        "  -s, --sounds DIRECTORY           alternative sounds DIRECTORY\n"
+        "  -m, --music DIRECTORY            alternative music DIRECTORY\n"
+        "  -n, --network                    network multiplayer game\n"
+        "      --serveronly                 only start network server\n"
+        "  -v, --verbose                    verbose mode\n"
+        "      --debug                      display debugging information\n"
+        "  -e, --execute COMMAND            execute batch COMMAND\n"
+        "\n"
+        "Valid commands for '--execute' option:\n"
+        "  \"print graphicsinfo.conf\"        print default graphics config\n"
+        "  \"print soundsinfo.conf\"          print default sounds config\n"
+        "  \"print musicinfo.conf\"           print default music config\n"
+        "  \"print editorsetup.conf\"         print default editor config\n"
+        "  \"print helpanim.conf\"            print default helpanim config\n"
+        "  \"print helptext.conf\"            print default helptext config\n"
+        "  \"dump level FILE\"                dump level data from FILE\n"
+        "  \"dump tape FILE\"                 dump tape data from FILE\n"
+        "  \"autoplay LEVELDIR [NR]\"         play level tapes for LEVELDIR\n"
+        "  \"convert LEVELDIR [NR]\"          convert levels in LEVELDIR\n"
+        "\n",
+        program.command_basename);
+}
+
 int main(int argc, char *argv[])
 {
   InitProgramInfo(argv[0], USERDATA_DIRECTORY,
@@ -3867,7 +4377,7 @@ int main(int argc, char *argv[])
   InitExitFunction(CloseAllAndExit);
   InitPlatformDependentStuff();
 
-  GetOptions(argv);
+  GetOptions(argv, print_usage);
   OpenAll();
 
   EventLoop();