rnd-20051126-1-src
[rocksndiamonds.git] / src / main.c
index 8769913c2c62db8983194cd0f9b9b0ae3de4a076..7d2c423782d84efbfeecd893e10bef324ac29d3c 100644 (file)
 #include "events.h"
 #include "config.h"
 
-#if 0
-GC                     tile_clip_gc;
-Bitmap                *pix[NUM_BITMAPS];
-#endif
 Bitmap                *bitmap_db_field, *bitmap_db_door;
-#if 0
-Pixmap                 tile_clipmask[NUM_TILES];
-#endif
 DrawBuffer            *fieldbuffer;
 DrawBuffer            *drawto_field;
 
@@ -56,8 +49,8 @@ short                 StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-unsigned long          Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-unsigned long          ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean                        Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
@@ -4360,7 +4353,7 @@ static void print_usage()
         "  \"print helptext.conf\"            print default helptext config\n"
         "  \"dump level FILE\"                dump level data from FILE\n"
         "  \"dump tape FILE\"                 dump tape data from FILE\n"
-        "  \"autoplay LEVELDIR [NR]\"         play level tapes for LEVELDIR\n"
+        "  \"autoplay LEVELDIR [NR ...]\"     play level tapes for LEVELDIR\n"
         "  \"convert LEVELDIR [NR]\"          convert levels in LEVELDIR\n"
         "\n",
         program.command_basename);