added more definitions for Mirror Magic (and Deflektor) game elements
[rocksndiamonds.git] / src / main.c
index bdb16a3089cdd05a555b35f0c847ef9b82ffddef..6aab6fd66858b54f1652868ed089ff524ccbaa81 100644 (file)
@@ -6876,6 +6876,56 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "amoeba",
     "-"
   },
+  {
+    "mm_mask_mcduffin.right",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_mcduffin.up",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_mcduffin.left",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_mcduffin.down",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_grid_1",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_grid_2",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_grid_3",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_grid_4",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_rectangle",
+    "-",
+    "-"
+  },
+  {
+    "mm_mask_circle",
+    "-",
+    "-"
+  },
   {
     "[default]",
     "default",
@@ -6896,6 +6946,11 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "sb_default",
     "-"
   },
+  {
+    "[mm_default]",
+    "mm_default",
+    "-"
+  },
   {
     "graphic_1",
     "graphic",