},
{
"steelwall",
- "wall",
+ "steelwall",
"steel wall"
},
{
},
{
"invisible_steelwall",
- "wall",
+ "steelwall",
"invisible steel wall"
},
{
},
{
"steelwall_slippery",
- "wall",
+ "steelwall",
"slippery steel wall"
},
{
},
{
"emc_steelwall_1",
- "wall",
+ "steelwall",
"steel wall"
},
{
"emc_steelwall_2",
- "wall",
+ "steelwall",
"steel wall"
},
{
"emc_steelwall_3",
- "wall",
+ "steelwall",
"steel wall"
},
{
"emc_steelwall_4",
- "wall",
+ "steelwall",
"steel wall"
},
{
},
{
"invisible_steelwall.active",
- "wall",
+ "steelwall",
"-"
},
{
"hide group elements"
},
{
- "internal_cascade_user",
+ "internal_cascade_ref",
"internal",
- "show user defined elements"
+ "show reference elements"
},
{
- "internal_cascade_user.active",
+ "internal_cascade_ref.active",
"internal",
- "hide user defined elements"
+ "hide reference elements"
},
{
- "internal_cascade_generic",
+ "internal_cascade_user",
"internal",
- "show elements"
+ "show user defined elements"
},
{
- "internal_cascade_generic.active",
+ "internal_cascade_user.active",
"internal",
- "hide elements"
+ "hide user defined elements"
},
{
"internal_cascade_dynamic",
int main(int argc, char *argv[])
{
- InitProgramInfo(argv[0], USERDATA_DIRECTORY,
- PROGRAM_TITLE_STRING, getWindowTitleString(),
- ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
+ char * window_title_string = getWindowTitleString();
+
+ InitProgramInfo(argv[0], USERDATA_DIRECTORY, USERDATA_DIRECTORY_UNIX,
+ PROGRAM_TITLE_STRING, window_title_string, ICON_TITLE_STRING,
+ X11_ICON_FILENAME, X11_ICONMASK_FILENAME, SDL_ICON_FILENAME,
MSDOS_POINTER_FILENAME,
COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);