rnd-20051215-1-src
[rocksndiamonds.git] / src / main.c
index e382071e68e5cb3517a782cd7f3fe69d969bde10..6798042bcdd56eb43448ad2763a3892d14d3fe09 100644 (file)
 #include "events.h"
 #include "config.h"
 
-#if 0
-GC                     tile_clip_gc;
-Bitmap                *pix[NUM_BITMAPS];
-#endif
 Bitmap                *bitmap_db_field, *bitmap_db_door;
-#if 0
-Pixmap                 tile_clipmask[NUM_TILES];
-#endif
 DrawBuffer            *fieldbuffer;
 DrawBuffer            *drawto_field;
 
@@ -50,14 +43,15 @@ short                       MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  ChangeDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  ChangePage[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  Count[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Store[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  StorePlayer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  Back[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 boolean                        Pushed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-unsigned long          Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
-unsigned long          ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+boolean                        Changed[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+short                  ChangeEvent[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustMoving[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  WasJustFalling[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 short                  CheckCollision[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
@@ -83,7 +77,7 @@ int                   scroll_x, scroll_y;
 
 int                    FX = SX, FY = SY;
 int                    ScrollStepSize;
-int                    ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
+int                    ScreenMovDir = MV_NONE, ScreenMovPos = 0;
 int                    ScreenGfxPos = 0;
 int                    BorderElement = EL_STEELWALL;
 int                    GameFrameDelay = GAME_FRAME_DELAY;
@@ -1762,27 +1756,27 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   {
     "balloon_switch_left",
     "balloon_switch",
-    "send balloon to the left"
+    "wind switch (left)"
   },
   {
     "balloon_switch_right",
     "balloon_switch",
-    "send balloon to the right"
+    "wind switch (right)"
   },
   {
     "balloon_switch_up",
     "balloon_switch",
-    "send balloon up"
+    "wind switch (up)"
   },
   {
     "balloon_switch_down",
     "balloon_switch",
-    "send balloon down"
+    "wind switch (down)"
   },
   {
     "balloon_switch_any",
     "balloon_switch",
-    "send balloon in pressed direction"
+    "wind switch (any direction)"
   },
   {
     "emc_steelwall_1",
@@ -3462,7 +3456,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   {
     "balloon_switch_none",
     "balloon_switch",
-    "stop moving balloon"
+    "wind switch (off)"
   },
   {
     "emc_gate_5",
@@ -4192,6 +4186,39 @@ struct ElementActionInfo element_action_info[NUM_ACTIONS + 1 + 1] =
   { ".smashed_by_spring",      ACTION_SMASHED_BY_SPRING,       FALSE   },
   { ".slurped_by_spring",      ACTION_SLURPED_BY_SPRING,       FALSE   },
   { ".twinkling",              ACTION_TWINKLING,               FALSE   },
+  { ".splashing",              ACTION_SPLASHING,               FALSE   },
+  { ".page[1]",                        ACTION_PAGE_1,                  FALSE   },
+  { ".page[2]",                        ACTION_PAGE_2,                  FALSE   },
+  { ".page[3]",                        ACTION_PAGE_3,                  FALSE   },
+  { ".page[4]",                        ACTION_PAGE_4,                  FALSE   },
+  { ".page[5]",                        ACTION_PAGE_5,                  FALSE   },
+  { ".page[6]",                        ACTION_PAGE_6,                  FALSE   },
+  { ".page[7]",                        ACTION_PAGE_7,                  FALSE   },
+  { ".page[8]",                        ACTION_PAGE_8,                  FALSE   },
+  { ".page[9]",                        ACTION_PAGE_9,                  FALSE   },
+  { ".page[10]",               ACTION_PAGE_10,                 FALSE   },
+  { ".page[11]",               ACTION_PAGE_11,                 FALSE   },
+  { ".page[12]",               ACTION_PAGE_12,                 FALSE   },
+  { ".page[13]",               ACTION_PAGE_13,                 FALSE   },
+  { ".page[14]",               ACTION_PAGE_14,                 FALSE   },
+  { ".page[15]",               ACTION_PAGE_15,                 FALSE   },
+  { ".page[16]",               ACTION_PAGE_16,                 FALSE   },
+  { ".page[17]",               ACTION_PAGE_17,                 FALSE   },
+  { ".page[18]",               ACTION_PAGE_18,                 FALSE   },
+  { ".page[19]",               ACTION_PAGE_19,                 FALSE   },
+  { ".page[20]",               ACTION_PAGE_20,                 FALSE   },
+  { ".page[21]",               ACTION_PAGE_21,                 FALSE   },
+  { ".page[22]",               ACTION_PAGE_22,                 FALSE   },
+  { ".page[23]",               ACTION_PAGE_23,                 FALSE   },
+  { ".page[24]",               ACTION_PAGE_24,                 FALSE   },
+  { ".page[25]",               ACTION_PAGE_25,                 FALSE   },
+  { ".page[26]",               ACTION_PAGE_26,                 FALSE   },
+  { ".page[27]",               ACTION_PAGE_27,                 FALSE   },
+  { ".page[28]",               ACTION_PAGE_28,                 FALSE   },
+  { ".page[29]",               ACTION_PAGE_29,                 FALSE   },
+  { ".page[30]",               ACTION_PAGE_30,                 FALSE   },
+  { ".page[31]",               ACTION_PAGE_31,                 FALSE   },
+  { ".page[32]",               ACTION_PAGE_32,                 FALSE   },
   { ".other",                  ACTION_OTHER,                   FALSE   },
 
   /* empty suffix always matches -- check as last entry in InitSoundInfo() */
@@ -4234,8 +4261,8 @@ struct TokenIntPtrInfo image_config_vars[] =
 {
   { "global.num_toons",                &global.num_toons                          },
 
-  { "menu.draw_xoffset",       &menu.draw_xoffset_default                 },
-  { "menu.draw_yoffset",       &menu.draw_yoffset_default                 },
+  { "menu.draw_xoffset",       &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]},
+  { "menu.draw_yoffset",       &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]},
   { "menu.draw_xoffset.MAIN",  &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN]   },
   { "menu.draw_yoffset.MAIN",  &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN]   },
   { "menu.draw_xoffset.LEVELS",        &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS] },
@@ -4251,7 +4278,7 @@ struct TokenIntPtrInfo image_config_vars[] =
 
   { "menu.scrollbar_xoffset",  &menu.scrollbar_xoffset                    },
 
-  { "menu.list_size",          &menu.list_size_default                    },
+  { "menu.list_size",          &menu.list_size[GFX_SPECIAL_ARG_DEFAULT]   },
   { "menu.list_size.LEVELS",   &menu.list_size[GFX_SPECIAL_ARG_LEVELS]    },
   { "menu.list_size.SCORES",   &menu.list_size[GFX_SPECIAL_ARG_SCORES]    },
   { "menu.list_size.INFO",     &menu.list_size[GFX_SPECIAL_ARG_INFO]      },
@@ -4359,7 +4386,7 @@ static void print_usage()
         "  \"print helptext.conf\"            print default helptext config\n"
         "  \"dump level FILE\"                dump level data from FILE\n"
         "  \"dump tape FILE\"                 dump tape data from FILE\n"
-        "  \"autoplay LEVELDIR [NR]\"         play level tapes for LEVELDIR\n"
+        "  \"autoplay LEVELDIR [NR ...]\"     play level tapes for LEVELDIR\n"
         "  \"convert LEVELDIR [NR]\"          convert levels in LEVELDIR\n"
         "\n",
         program.command_basename);