rnd-20051215-1-src
[rocksndiamonds.git] / src / main.c
index 105912923086d223012d1597fd65a4d704fcc514..6798042bcdd56eb43448ad2763a3892d14d3fe09 100644 (file)
@@ -77,7 +77,7 @@ int                   scroll_x, scroll_y;
 
 int                    FX = SX, FY = SY;
 int                    ScrollStepSize;
-int                    ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
+int                    ScreenMovDir = MV_NONE, ScreenMovPos = 0;
 int                    ScreenGfxPos = 0;
 int                    BorderElement = EL_STEELWALL;
 int                    GameFrameDelay = GAME_FRAME_DELAY;
@@ -1756,27 +1756,27 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   {
     "balloon_switch_left",
     "balloon_switch",
-    "send balloon to the left"
+    "wind switch (left)"
   },
   {
     "balloon_switch_right",
     "balloon_switch",
-    "send balloon to the right"
+    "wind switch (right)"
   },
   {
     "balloon_switch_up",
     "balloon_switch",
-    "send balloon up"
+    "wind switch (up)"
   },
   {
     "balloon_switch_down",
     "balloon_switch",
-    "send balloon down"
+    "wind switch (down)"
   },
   {
     "balloon_switch_any",
     "balloon_switch",
-    "send balloon in pressed direction"
+    "wind switch (any direction)"
   },
   {
     "emc_steelwall_1",
@@ -3456,7 +3456,7 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
   {
     "balloon_switch_none",
     "balloon_switch",
-    "stop moving balloon"
+    "wind switch (off)"
   },
   {
     "emc_gate_5",