rnd-19981021-1
[rocksndiamonds.git] / src / main.c
index 48fcc7c71a96109c0b1dd8bd66d68fd021871aba..5d8aa5c05093cfe7ea41e2444affade81901bf26 100644 (file)
@@ -85,7 +85,9 @@ int           lev_fieldx,lev_fieldy, scroll_x,scroll_y;
 int            FX = SX, FY = SY, ScrollStepSize = TILEX/8;
 int            ScreenMovDir = MV_NO_MOVING, ScreenMovPos = 0;
 int            ScreenGfxPos = 0;
-int            GameFrameDelay = GAME_FRAME_DELAY, MoveSpeed = 8;
+int            GameFrameDelay = GAME_FRAME_DELAY;
+int            FfwdFrameDelay = FFWD_FRAME_DELAY;
+int            MoveSpeed = 8;
 int            BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
 int            ZX,ZY, ExitX,ExitY;
 int            AllPlayersGone;
@@ -98,8 +100,7 @@ int          TestPlayer = 0;
 
 struct LevelDirInfo    leveldir[MAX_LEVDIR_ENTRIES];
 struct LevelInfo       level;
-struct PlayerInfo      stored_player[MAX_PLAYERS+1];
-struct PlayerInfo      *local_player;
+struct PlayerInfo      stored_player[MAX_PLAYERS], *local_player;
 struct HiScore         highscore[MAX_SCORE_ENTRIES];
 struct SoundInfo       Sound[NUM_SOUNDS];
 struct RecordingInfo   tape;