int Store2[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int Frame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int Stop[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+int JustHit[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int AmoebaNr[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
int AmoebaCnt[MAX_NUM_AMOEBA];
long Elementeigenschaften[MAX_ELEMENTS];
int LevelSolved,GameOver, JX,JY, ZX,ZY;
int Gems,Dynamite,Key[4],TimeLeft,Score,MampferNr;
+int DynaBombCount, DynaBombSize, DynaBombsLeft;
int CheckMoving,CheckExploding, SiebAktiv;
struct LevelDirInfo leveldir[MAX_LEVDIR_ENTRIES];