added clearing event queue after fading and after door/envelope requests
[rocksndiamonds.git] / src / main.c
index 36cd516fb627d0c425581265c7421b4300c3063b..312cb2cbb1eb5ac170a1ac265faa27c6eb32150a 100644 (file)
@@ -7483,6 +7483,7 @@ struct FontInfo font_info[NUM_FONTS + 1] =
   { "font.option_on"           },
   { "font.value_1"             },
   { "font.value_2"             },
+  { "font.value_old_narrow"    },
   { "font.value_old"           },
   { "font.value_narrow"                },
   { "font.level_number.active" },
@@ -7491,6 +7492,7 @@ struct FontInfo font_info[NUM_FONTS + 1] =
   { "font.game_info"           },
   { "font.info.elements"       },
   { "font.info.levelset"       },
+  { "font.main.network_players"        },
 
   { NULL                       }
 };