/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* ©1995 Artsoft Development *
-* Holger Schemel *
-* 33659 Bielefeld-Senne *
-* Telefon: (0521) 493245 *
-* eMail: aeglos@valinor.owl.de *
-* aeglos@uni-paderborn.de *
-* q99492@pbhrzx.uni-paderborn.de *
+* (c) 1995-98 Artsoft Entertainment *
+* Holger Schemel *
+* Oststrasse 11a *
+* 33604 Bielefeld *
+* phone: ++49 +521 290471 *
+* email: aeglos@valinor.owl.de *
*----------------------------------------------------------*
* main.c *
***********************************************************/
char *level_directory = LEVEL_PATH;
int width, height;
+char *server_host = NULL;
+int server_port = 0;
+int networking = FALSE;
+int standalone = TRUE;
+
int game_status = MAINMENU;
int game_emulation = EMU_NONE;
int button_status = MB_NOT_PRESSED, motion_status = FALSE;
int autorecord_on = FALSE;
int joystick_nr = 0;
int quick_doors = FALSE;
-int networking = FALSE;
BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
int redraw_x1 = 0, redraw_y1 = 0;
{
progname = argv[0];
+
+
+ /*
if (argc>1)
level_directory = argv[1];
+ */
+
+
+
+ if (argc > 1)
+ server_host = argv[1];
+
+ if (argc > 2)
+ server_port = atoi(argv[2]);
+
+
#ifdef MSDOS
_fmode = O_BINARY;