removed unnecessary screen redraws when waiting for events to continue
[rocksndiamonds.git] / src / main.c
index 86cd30994d89fcc6ee0545fb13d726bd2f147478..1a4243f98dae958e5ddf865d0e50399c01a7a229 100644 (file)
@@ -33,8 +33,6 @@ int                   game_status = -1;
 boolean                        game_status_last_screen = -1;
 boolean                        level_editor_test_game = FALSE;
 boolean                        network_playing = FALSE;
-boolean                        network_server = FALSE;
-SDL_Thread            *server_thread;
 
 int                    key_joystick_mapping = 0;