"wall",
"slippery wall"
},
+ {
+ "emc_fake_grass",
+ "fake_grass",
+ "fake_grass"
+ },
{
"emc_dripper",
"dripper",
{ ".turning_from_right", ACTION_TURNING_FROM_RIGHT, FALSE },
{ ".turning_from_up", ACTION_TURNING_FROM_UP, FALSE },
{ ".turning_from_down", ACTION_TURNING_FROM_DOWN, FALSE },
+ { ".smashed_by_rock", ACTION_SMASHED_BY_ROCK, FALSE },
+ { ".smashed_by_spring", ACTION_SMASHED_BY_SPRING, FALSE },
+ { ".slurped_by_spring", ACTION_SLURPED_BY_SPRING, FALSE },
+ { ".twinkling", ACTION_TWINKLING, FALSE },
{ ".other", ACTION_OTHER, FALSE },
/* empty suffix always matches -- check as last entry in InitSoundInfo() */