short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovPos[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDir[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
short MovDelay[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
struct LevelInfo level, level_template;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];
struct LevelInfo level, level_template;
struct PlayerInfo stored_player[MAX_PLAYERS], *local_player = NULL;
struct HiScore highscore[MAX_SCORE_ENTRIES];