added active animation for bomb and mine in MM engine
[rocksndiamonds.git] / src / main.c
index c7291eae8cefd41f054de02d4aa6147dd9028123..13cab898ed95bf930dccaa0c2d8e8b1949b29bfa 100644 (file)
@@ -6772,6 +6772,16 @@ struct ElementNameInfo element_name_info[MAX_NUM_ELEMENTS + 1] =
     "mm_pacman",
     "pac man (eating down)"
   },
+  {
+    "mm_bomb.active",
+    "mm_bomb",
+    "active bomb (MM style)"
+  },
+  {
+    "df_mine.active",
+    "df_mine",
+    "active mine"
+  },
 
   // --------------------------------------------------------------------------
   // "unreal" (and therefore not drawable) runtime elements