rocksndiamonds-3.1.2
[rocksndiamonds.git] / src / libgame / x11.c
index ce520f6452ed70613d8fc664aec436669293541e..f03e961cd8c461e1d1abf5368ee5139ca24a9909 100644 (file)
@@ -106,8 +106,8 @@ static DrawWindow *X11InitWindow()
 #endif
   int screen_width, screen_height;
   int win_xpos, win_ypos;
-  unsigned long pen_fg = WhitePixel(display,screen);
-  unsigned long pen_bg = BlackPixel(display,screen);
+  unsigned long pen_fg = WhitePixel(display, screen);
+  unsigned long pen_bg = BlackPixel(display, screen);
   const int width = video.width, height = video.height;
   int i;
 
@@ -399,7 +399,7 @@ inline Pixel X11GetPixel(Bitmap *bitmap, int x, int y)
                          AllPlanes, ZPixmap);
   pixel_value = XGetPixel(pixel_image, 0, 0);
 
-  XDestroyImage(pixel_image);
+  X11DestroyImage(pixel_image);
 
   return pixel_value;
 }
@@ -423,6 +423,20 @@ inline Pixel X11GetPixelFromRGB(unsigned int color_r, unsigned int color_g,
 }
 #endif /* TARGET_X11_NATIVE */
 
+inline void X11DestroyImage(XImage *ximage)
+{
+#if defined(TARGET_X11_NATIVE)
+  /* this seems to be needed for OS/2, but does not hurt on other platforms */
+  if (ximage->data != NULL)
+  {
+    free(ximage->data);
+    ximage->data = NULL;
+  }
+#endif /* TARGET_X11_NATIVE */
+
+  XDestroyImage(ximage);
+}
+
 
 /* ------------------------------------------------------------------------- */
 /* mouse pointer functions                                                   */