return new_bitmap;
}
+inline void X11CreateBitmapContent(Bitmap *new_bitmap,
+ int width, int height, int depth)
+{
+ Pixmap pixmap;
+
+ if ((pixmap = XCreatePixmap(display, window->drawable, width, height, depth))
+ == None)
+ Error(ERR_EXIT, "cannot create pixmap");
+
+ new_bitmap->drawable = pixmap;
+
+ if (window == NULL)
+ Error(ERR_EXIT, "Window GC needed for Bitmap -- create Window first");
+
+ new_bitmap->gc = window->gc;
+
+ new_bitmap->line_gc[0] = window->line_gc[0];
+ new_bitmap->line_gc[1] = window->line_gc[1];
+}
+
+inline void X11FreeBitmapPointers(Bitmap *bitmap)
+{
+ /* The X11 version seems to have a memory leak here -- although
+ "XFreePixmap()" is called, the corresponding memory seems not
+ to be freed (according to "ps"). The SDL version apparently
+ does not have this problem. */
+
+ if (bitmap->drawable)
+ XFreePixmap(display, bitmap->drawable);
+ if (bitmap->clip_mask)
+ XFreePixmap(display, bitmap->clip_mask);
+ if (bitmap->stored_clip_gc)
+ XFreeGC(display, bitmap->stored_clip_gc);
+ /* the other GCs are only pointers to GCs used elsewhere */
+ bitmap->drawable = None;
+ bitmap->clip_mask = None;
+ bitmap->stored_clip_gc = None;
+}
+
+inline void X11CopyArea(Bitmap *src_bitmap, Bitmap *dst_bitmap,
+ int src_x, int src_y, int width, int height,
+ int dst_x, int dst_y, int mask_mode)
+{
+ XCopyArea(display, src_bitmap->drawable, dst_bitmap->drawable,
+ (mask_mode == BLIT_MASKED ? src_bitmap->clip_gc : dst_bitmap->gc),
+ src_x, src_y, width, height, dst_x, dst_y);
+}
+
+inline void X11FillRectangle(Bitmap *bitmap, int x, int y,
+ int width, int height, Pixel color)
+{
+ XSetForeground(display, bitmap->gc, color);
+ XFillRectangle(display, bitmap->drawable, bitmap->gc, x, y, width, height);
+}
+
+inline Pixel X11GetPixel(Bitmap *bitmap, int x, int y)
+{
+ unsigned long pixel_value;
+ XImage *pixel_image;
+
+ pixel_image = XGetImage(display, bitmap->drawable, x, y, 1, 1,
+ AllPlanes, ZPixmap);
+ pixel_value = XGetPixel(pixel_image, 0, 0);
+
+ XDestroyImage(pixel_image);
+
+ return pixel_value;
+}
+
+inline Pixel X11GetPixelFromRGB(unsigned int color_r, unsigned int color_g,
+ unsigned int color_b)
+{
+ XColor xcolor;
+ Pixel pixel;
+
+ xcolor.flags = DoRed | DoGreen | DoBlue;
+ xcolor.red = (color_r << 8);
+ xcolor.green = (color_g << 8);
+ xcolor.blue = (color_b << 8);
+
+ XAllocColor(display, cmap, &xcolor);
+ pixel = xcolor.pixel;
+
+ return pixel;
+}
+
#endif /* TARGET_X11 */