changed "http" to "https" in URLs
[rocksndiamonds.git] / src / libgame / types.h
index 6e55364cb9ddd40945865a5eda9cbd262324c8ac..62752f1fe8007ca150a4c3513a97c03e97cda56d 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Artsoft Retro-Game Library                               *
-*----------------------------------------------------------*
-* (c) 1994-2006 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* types.h                                                  *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 https://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// types.h
+// ============================================================================
 
 #ifndef TYPES_H
 #define TYPES_H
@@ -20,9 +18,9 @@
 #include <string.h>
 #include <sys/types.h>
 
-typedef int boolean;
 
 #if !defined(PLATFORM_WIN32)
+typedef int boolean;
 typedef unsigned char byte;
 #endif
 
@@ -66,16 +64,16 @@ typedef unsigned char byte;
 #define EVEN(a)                (((a) & 1) == 0)
 #endif
 
-#define SIZEOF_ARRAY(array, type)      (sizeof(array) / sizeof(type))
-#define SIZEOF_ARRAY_INT(array)                SIZEOF_ARRAY(array, int)
+#define ARRAY_SIZE(array)              (sizeof(array) / sizeof(array[0]))
 
 
 struct ListNode
 {
   char *key;
   void *content;
+  struct ListNode *prev;
   struct ListNode *next;
 };
 typedef struct ListNode ListNode;
 
-#endif /* TYPES_H */
+#endif // TYPES_H