added delay counter data type and adjusted related functions
[rocksndiamonds.git] / src / libgame / types.h
index 9fb00ec7f09b2719be6f79991ea4e3960bd81381..5129f1c874d1131403bfb801425048a981bedb48 100644 (file)
@@ -76,4 +76,11 @@ struct ListNode
 };
 typedef struct ListNode ListNode;
 
+struct DelayCounter
+{
+  unsigned int value;
+  unsigned int count;
+};
+typedef struct DelayCounter DelayCounter;
+
 #endif // TYPES_H