added delay counter data type and adjusted related functions
[rocksndiamonds.git] / src / libgame / types.h
index 62752f1fe8007ca150a4c3513a97c03e97cda56d..5129f1c874d1131403bfb801425048a981bedb48 100644 (file)
@@ -19,7 +19,7 @@
 #include <sys/types.h>
 
 
-#if !defined(PLATFORM_WIN32)
+#if !defined(PLATFORM_WINDOWS)
 typedef int boolean;
 typedef unsigned char byte;
 #endif
@@ -76,4 +76,11 @@ struct ListNode
 };
 typedef struct ListNode ListNode;
 
+struct DelayCounter
+{
+  unsigned int value;
+  unsigned int count;
+};
+typedef struct DelayCounter DelayCounter;
+
 #endif // TYPES_H