#include "system.h"
-/* values for toon animation */
+/* values for animation mode (frame order and direction) */
+#define ANIM_NONE 0
+#define ANIM_LOOP (1 << 0)
+#define ANIM_LINEAR (1 << 1)
+#define ANIM_PINGPONG (1 << 2)
+#define ANIM_PINGPONG2 (1 << 3)
+#define ANIM_REVERSE (1 << 4)
+
+/* values for toon animation direction */
#define ANIMDIR_LEFT 1
#define ANIMDIR_RIGHT 2
#define ANIMDIR_UP 4
int frames;
int frames_per_second;
int stepsize;
- boolean pingpong;
+ int mode;
int direction;
int position;
};