int startx, starty;
int width, height;
+
+ int frame_delay_value;
};
struct ToonInfo
int getAnimationFrame(int, int, int, int, int);
-void InitToonScreen();
+void InitToonScreen(Bitmap *, void (*update_function)(void),
+ void (*prepare_backbuffer_function)(void),
+ boolean (*redraw_needed_function)(void),
+ struct ToonInfo *, int, int, int, int, int, int);
void InitAnimation(void);
void StopAnimation(void);
void DoAnimation(void);