-/***********************************************************
-* Artsoft Retro-Game Library *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* toons.h *
-***********************************************************/
+// ============================================================================
+// Artsoft Retro-Game Library
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// toons.h
+// ============================================================================
#ifndef TOONS_H
#define TOONS_H
#include "system.h"
-/* values for animation mode (frame order and direction) */
-#define ANIM_NONE 0
-#define ANIM_LOOP (1 << 0)
-#define ANIM_LINEAR (1 << 1)
-#define ANIM_PINGPONG (1 << 2)
-#define ANIM_PINGPONG2 (1 << 3)
-#define ANIM_REVERSE (1 << 4)
+/* values for toon animation */
+#define ANIM_START 0
+#define ANIM_CONTINUE 1
+#define ANIM_STOP 2
-/* values for toon animation direction */
-#define ANIMDIR_LEFT 1
-#define ANIMDIR_RIGHT 2
-#define ANIMDIR_UP 4
-#define ANIMDIR_DOWN 8
-#define ANIMPOS_ANY 0
-#define ANIMPOS_LEFT 1
-#define ANIMPOS_RIGHT 2
-#define ANIMPOS_UP 4
-#define ANIMPOS_DOWN 8
-#define ANIMPOS_UPPER 16
-
-
-struct ToonScreenInfo
-{
- Bitmap **toon_bitmap_array;
- Bitmap *save_buffer;
- void (*update_function)(void);
- void (*prepare_backbuffer_function)(void);
- boolean (*redraw_needed_function)(void);
-
- struct ToonInfo *toons;
- int num_toons;
-
- int startx, starty;
- int width, height;
-};
-
-struct ToonInfo
-{
- int bitmap_nr;
- int width, height;
- int src_x, src_y;
- int frames;
- int frames_per_second;
- int stepsize;
- int mode;
- int direction;
- int position;
-};
-
-
-void InitToonScreen();
-void InitAnimation(void);
-void StopAnimation(void);
-void DoAnimation(void);
+int getAnimationFrame(int, int, int, int, int);
#endif /* TOONS_H */