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cleanup of redraw masks
[rocksndiamonds.git]
/
src
/
libgame
/
toons.c
diff --git
a/src/libgame/toons.c
b/src/libgame/toons.c
index c9bf81ccf0eb54d3de8dd65cb6c53e941173f02a..b41b93867877e426e0fc0eb0a54ad3d9258ca634 100644
(file)
--- a/
src/libgame/toons.c
+++ b/
src/libgame/toons.c
@@
-352,7
+352,7
@@
void HandleAnimation(int mode)
case ANIM_STOP:
if (anim_running)
{
- redraw_mask |=
(REDRAW_FIELD | REDRAW_FROM_BACKBUFFER)
;
+ redraw_mask |=
REDRAW_FIELD
;
screen_info.update_function();