cleanup of redraw masks
[rocksndiamonds.git] / src / libgame / toons.c
index c9bf81ccf0eb54d3de8dd65cb6c53e941173f02a..b41b93867877e426e0fc0eb0a54ad3d9258ca634 100644 (file)
@@ -352,7 +352,7 @@ void HandleAnimation(int mode)
     case ANIM_STOP:
       if (anim_running)
       {
-       redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER);
+       redraw_mask |= REDRAW_FIELD;
 
        screen_info.update_function();