rnd-20030403-2-src
[rocksndiamonds.git] / src / libgame / text.h
index 7bbad09cc4827b2eaf317d053f08d412657aadea..c1915d47859a77fb4f0685981f4919db359918b3 100644 (file)
@@ -1,14 +1,14 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Artsoft Retro-Game Library                               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1994-2002 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  text.h                                                  *
+* text.h                                                   *
 ***********************************************************/
 
 #ifndef TEXT_H
 #include "system.h"
 
 
-/* font types */
-#define FS_SMALL               0
-#define FS_BIG                 1
-#define FS_MEDIUM              2
+/* default fonts */
+#define FONT_INITIAL_1         0
+#define FONT_INITIAL_2         1
+#define FONT_INITIAL_3         2
+#define FONT_INITIAL_4         3
 
 /* font colors */
-#define FC_RED                 0
-#define FC_BLUE                        1
-#define FC_GREEN               2
-#define FC_YELLOW              3
-#define FC_SPECIAL1            4
-#define FC_SPECIAL2            5
-#define FC_SPECIAL3            6
-
-/* font graphics definitions */
-#define FONT1_XSIZE            32
-#define FONT1_YSIZE            32
-#define FONT2_XSIZE            14
-#define FONT2_YSIZE            14
-#define FONT3_XSIZE            11
-#define FONT3_YSIZE            14
-#define FONT4_XSIZE            16
-#define FONT4_YSIZE            16
-#define FONT5_XSIZE            10
-#define FONT5_YSIZE            14
-#define FONT6_XSIZE            16
-#define FONT6_YSIZE            32
+#define FC_RED                 FONT_INITIAL_1
+#define FC_BLUE                        FONT_INITIAL_2
+#define FC_GREEN               FONT_INITIAL_3
+#define FC_YELLOW              FONT_INITIAL_4
 
 #define FONT_CHARS_PER_LINE    16
 #define FONT_LINES_PER_FONT    4
 
+#define FONT_OPAQUE            0
+#define FONT_MASKED            1
+
 /* text output definitions */
-#define MAX_OUTPUT_LINESIZE    256
+#define MAX_OUTPUT_LINESIZE    1024
 
 /* font structure definitions */
 
-struct FontInfo
-{
-  Bitmap bitmap_big, bitmap_medium, bitmap_small;
-};
-
+void InitFontInfo(struct FontBitmapInfo *, int,
+                 int (*select_font_function)(int));
+int getFontWidth(int);
+int getFontHeight(int);
+boolean getFontChar(int, char, int *, int *);
 
-void InitFontInfo(Bitmap, Bitmap, Bitmap);
-int getFontWidth(int, int);
-int getFontHeight(int, int);
 void DrawInitText(char *, int, int);
 void DrawTextF(int, int, int, char *, ...);
 void DrawTextFCentered(int, int, char *, ...);
-void DrawText(int, int, char *, int, int);
-void DrawTextExt(DrawBuffer, int, int, char *, int, int);
+void DrawText(int, int, char *, int);
+void DrawTextExt(DrawBuffer *, int, int, char *, int, int);
 
 #endif /* TEXT_H */