rnd-20030403-2-src
[rocksndiamonds.git] / src / libgame / text.h
index 505409a3b68f90076361477e59f288feeed9eb64..c1915d47859a77fb4f0685981f4919db359918b3 100644 (file)
 #include "system.h"
 
 
-/* font types */
-#define FS_INITIAL             0
-#define FS_BIG                 1
-#define FS_MEDIUM              2
-#define FS_SMALL               3
+/* default fonts */
+#define FONT_INITIAL_1         0
+#define FONT_INITIAL_2         1
+#define FONT_INITIAL_3         2
+#define FONT_INITIAL_4         3
 
 /* font colors */
-#define FC_RED                 0
-#define FC_BLUE                        1
-#define FC_GREEN               2
-#define FC_YELLOW              3
-
-/* special fonts */
-#define FC_SPECIAL_TAPE                4
-#define FC_SPECIAL_GAME                5
-#define FC_SPECIAL_NARROW      6
-
-#define FONT(fs, fc)           ((      (fs) == FS_INITIAL ?            \
-                                       IMG_FONT_INITIAL_1 + (fc) :     \
-                                       (fs) == FS_BIG ?                \
-                                       IMG_FONT_BIG_1 + (fc) :         \
-                                       (fs) == FS_MEDIUM ?             \
-                                       IMG_FONT_MEDIUM_1 + (fc) :      \
-                                       (fs) == FS_SMALL ?              \
-                                       IMG_FONT_SMALL_1 + (fc) :       \
-                                       IMG_FONT_SMALL_1                \
-                                ) - FIRST_IMG_FONT)
-
-#define FONT_DEFAULT_BIG       FONT(FS_BIG,   FC_YELLOW)
-#define FONT_DEFAULT_SMALL     FONT(FS_SMALL, FC_YELLOW)
-#define FONT_SPECIAL_TAPE      FONT(FS_SMALL, FC_SPECIAL_TAPE)
-#define FONT_SPECIAL_GAME      FONT(FS_SMALL, FC_SPECIAL_GAME)
-#define FONT_SPECIAL_NARROW    FONT(FS_SMALL, FC_SPECIAL_NARROW)
+#define FC_RED                 FONT_INITIAL_1
+#define FC_BLUE                        FONT_INITIAL_2
+#define FC_GREEN               FONT_INITIAL_3
+#define FC_YELLOW              FONT_INITIAL_4
 
 #define FONT_CHARS_PER_LINE    16
 #define FONT_LINES_PER_FONT    4
 
 /* font structure definitions */
 
-#if 1
-void InitFontInfo(struct FontInfo *, int);
+void InitFontInfo(struct FontBitmapInfo *, int,
+                 int (*select_font_function)(int));
 int getFontWidth(int);
 int getFontHeight(int);
+boolean getFontChar(int, char, int *, int *);
+
 void DrawInitText(char *, int, int);
 void DrawTextF(int, int, int, char *, ...);
 void DrawTextFCentered(int, int, char *, ...);
 void DrawText(int, int, char *, int);
 void DrawTextExt(DrawBuffer *, int, int, char *, int, int);
-#else
-void InitFontInfo(Bitmap *, Bitmap *, Bitmap *, Bitmap *, Bitmap *);
-int getFontWidth(int, int);
-int getFontHeight(int, int);
-void DrawInitText(char *, int, int);
-void DrawTextF(int, int, int, char *, ...);
-void DrawTextFCentered(int, int, char *, ...);
-void DrawText(int, int, char *, int, int);
-void DrawTextExt(DrawBuffer *, int, int, char *, int, int, int);
-#endif
 
 #endif /* TEXT_H */