#define BACKLINK_TEXT_PARENT ".. (parent directory)"
#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_PLAYER_NAME ? \
#define BACKLINK_TEXT_PARENT ".. (parent directory)"
#define TREE_INFOTEXT(t) ((t) == TREE_TYPE_PLAYER_NAME ? \
#define TREE_USERDIR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \
getUserLevelDir(NULL) : \
(t) == TREE_TYPE_GRAPHICS_DIR ? \
#define TREE_USERDIR(t) ((t) == TREE_TYPE_LEVEL_DIR ? \
getUserLevelDir(NULL) : \
(t) == TREE_TYPE_GRAPHICS_DIR ? \