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improved configurability of tape date and time display positions
[rocksndiamonds.git]
/
src
/
libgame
/
system.h
diff --git
a/src/libgame/system.h
b/src/libgame/system.h
index f7259356ee8eb5932f8d76d43605975a4eccaf59..d5027aecd803aedaa1543eb07bebe01fb748d927 100644
(file)
--- a/
src/libgame/system.h
+++ b/
src/libgame/system.h
@@
-1204,13
+1204,15
@@
struct DoorPartPosInfo
struct TextPosInfo
{
int x, y;
struct TextPosInfo
{
int x, y;
+ int xoffset; /* special case for tape date and time */
+ int xoffset2; /* special case for tape date */
int width, height;
int align, valign;
int width, height;
int align, valign;
- int size;
+ int size;
/* also used for suffix ".digits" */
int font, font_alt;
boolean draw_masked;
boolean draw_player; /* special case for network player buttons */
int font, font_alt;
boolean draw_masked;
boolean draw_player; /* special case for network player buttons */
- int sort_priority;
+ int sort_priority;
/* also used for suffix ".draw_order" */
int id;
};
int id;
};