extended setup option to also offer showing server scores only
[rocksndiamonds.git] / src / libgame / system.h
index b512d1cf513eaf211b86d654f5b0632dda74ed1b..c07ab82298cb38cfe8da9947a6af06041c748da8 100644 (file)
 #define API_SERVER_URI_GET             "/api/scores/get"
 #define API_SERVER_URI_RENAME          "/api/players/rename"
 
+#if defined(TESTING)
+#undef API_SERVER_HOSTNAME
+#define API_SERVER_HOSTNAME            "api-test.artsoft.org"
+#define TEST_PREFIX                    "test."
+#else
+#define TEST_PREFIX                    ""
+#endif
+
 // values for touch control
 #define TOUCH_CONTROL_OFF              "off"
 #define TOUCH_CONTROL_VIRTUAL_BUTTONS  "virtual_buttons"
 #define USERSETUP_FILENAME     "usersetup.conf"
 #define AUTOSETUP_FILENAME     "autosetup.conf"
 #define LEVELSETUP_FILENAME    "levelsetup.conf"
+#define SERVERSETUP_FILENAME   "serversetup.conf"
 #define EDITORSETUP_FILENAME   "editorsetup.conf"
 #define EDITORCASCADE_FILENAME "editorcascade.conf"
 #define HELPANIM_FILENAME      "helpanim.conf"
@@ -1034,7 +1043,7 @@ struct RuntimeInfo
 {
   boolean uses_touch_device;
 
-  boolean api_server;
+  boolean use_api_server;
 };
 
 struct OptionInfo
@@ -1057,6 +1066,8 @@ struct OptionInfo
   char *debug_mode;
 
   char *player_name;
+  char *identifier;
+  char *level_nr;
 
   boolean mytapes;
   boolean serveronly;
@@ -1480,7 +1491,7 @@ struct SetupInfo
   boolean small_game_graphics;
   boolean show_load_save_buttons;
   boolean show_undo_redo_buttons;
-  boolean only_show_local_scores;
+  char *scores_in_highscore_list;
 
   char *graphics_set;
   char *sounds_set;
@@ -1497,7 +1508,7 @@ struct SetupInfo
   int network_player_nr;
   char *network_server_hostname;
 
-  boolean api_server;
+  boolean use_api_server;
   char *api_server_hostname;
   char *api_server_password;
   boolean ask_for_uploading_tapes;