added function for getting current draw deactivation mask
[rocksndiamonds.git] / src / libgame / system.h
index 2f6c2809fff688814c214e9030b4975d5e5e3f16..bec4097365c6afe914b1c9a39dc0a51868787fef 100644 (file)
@@ -1476,6 +1476,7 @@ void SetOverlayEnabled(boolean);
 void SetOverlayActive(boolean);
 boolean GetOverlayActive();
 void SetDrawDeactivationMask(int);
+int GetDrawDeactivationMask(void);
 void SetDrawBackgroundMask(int);
 void SetWindowBackgroundBitmap(Bitmap *);
 void SetMainBackgroundBitmap(Bitmap *);