char *userdata_subdir; // personal user game data directory
char *userdata_path; // resulting full path to game data directory
+ char *program_basename;
char *program_title;
char *window_title;
// function definitions
-void InitProgramInfo(char *, char *, char *, char *, char *, char *,
+void InitProgramInfo(char *, char *, char *, char *, char *, char *, char *,
char *, int);
void InitNetworkInfo(boolean, boolean, boolean, char *, int);
void InitRuntimeInfo(void);