fixed assumed position of screen keyboard for Android platform
[rocksndiamonds.git] / src / libgame / system.h
index 15391399f06451c7b2a3b75bfeea1d0100b8c161..af77480abe36323f6f0366d45c1a99cddae4a249 100644 (file)
 #define USE_TOUCH_INPUT_OVERLAY
 #define USE_COMPLETE_DISPLAY
 #define HAS_SCREEN_KEYBOARD
-#define SCREEN_KEYBOARD_POS(h)         ((h) / 2)
+#define SCREEN_KEYBOARD_POS(h)         ((h) * 40 / 100)
 #endif
 
 // values for drag-and-drop support (some parts not added before SDL 2.0.5)
 #define DOCS_DIRECTORY         "docs"
 #define ELEMENTS_DIRECTORY     "elements"
 #define CREDITS_DIRECTORY      "credits"
-#define INFO_DIRECTORY         "info"
+#define PROGRAM_INFO_DIRECTORY "program"
 #define CACHE_DIRECTORY                "cache"
 #define CONF_DIRECTORY         "conf"
 #define NETWORK_DIRECTORY      "network"