changed variable and preprocessor definition names for game base directory
[rocksndiamonds.git] / src / libgame / system.h
index e93122a8099b33d9daf44d567e7faf2020ff7227..a02459d8a01f7eb472ad75adb0af8defe8c450e0 100644 (file)
 // default value for off-screen positions
 #define POS_OFFSCREEN          (-1000000)
 
-// definitions for game sub-directories
-#ifndef RO_GAME_DIR
-#define RO_GAME_DIR            "."
+// definitions for game base path and sub-directories
+#ifndef BASE_PATH
+#define BASE_PATH              "."
 #endif
 
-#define RO_BASE_PATH           RO_GAME_DIR
-
 // directory names
 #define GRAPHICS_DIRECTORY     "graphics"
 #define SOUNDS_DIRECTORY       "sounds"
@@ -1040,7 +1038,7 @@ struct OptionInfo
   char *server_host;
   int server_port;
 
-  char *ro_base_directory;
+  char *base_directory;
   char *level_directory;
   char *graphics_directory;
   char *sounds_directory;