int size;
int font, font_alt;
boolean draw_masked;
+ boolean draw_player; /* special case for network player buttons */
int sort_priority;
int id;
};
void SetMainBackgroundBitmap(Bitmap *);
void SetDoorBackgroundBitmap(Bitmap *);
+void LimitScreenUpdates(boolean);
+
void InitVideoDisplay(void);
void CloseVideoDisplay(void);
void InitVideoBuffer(int, int, int, boolean);