fixed wrong variable type
[rocksndiamonds.git] / src / libgame / system.h
index 185fdc5a1376c289d6eb3a2e4efe57fe05d1bd44..8b7de610cc551a6f61802e3deaaaa4ca1f1d9752 100644 (file)
@@ -1359,7 +1359,7 @@ struct SetupInfo
   boolean sound_simple;
   boolean toons;
   boolean scroll_delay;
-  boolean scroll_delay_value;
+  int scroll_delay_value;
   char *engine_snapshot_mode;
   int engine_snapshot_memory;
   boolean fade_screens;